Shadow Makuhita counters
fightingFighting-type Female Grunt · slot 1Grunt
CP
1,743
Attack
194.3
x1.2 Shadow
Defense
69.9
x0.83 Shadow
HP
115
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 10.000 | 100% | 4.0 s 0.0 charged | 95% HP left on average | |
| 2 | fightingCounter fightingClose CombatghostShadow Ball | 9.700 | 100% | 5.0 s 0.0 charged | 90% HP left on average | |
| 3 | fightingLow Kick fightingClose CombatghostRage Fist | 9.700 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 4 | psychicConfusion psychicPsychicpsychicPsybeam | 9.281 | 100% | 4.0 s 0.0 charged | 92% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 8.724 | 100% | 7.1 s 1.1 charged | 89% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 8.679 | 100% | 7.1 s 1.1 charged | 88% HP left on average | |
| 7 | dragonDragon Tail flyingAeroblast++flyingFly | 8.399 | 100% | 6.5 s 1.1 charged | 89% HP left on average | |
| 8 | psychicConfusion flyingBrave BirdflyingFly | 8.375 | 100% | 4.0 s 0.0 charged | 90% HP left on average | |
| 9 | ghostShadow Claw ghostShadow BallgrassSeed Bomb | 8.181 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 10 | psychicConfusion psychicPsyshockfairyDazzling Gleam | 8.021 | 100% | 4.0 s 0.0 charged | 87% HP left on average | |
| 11 | ghostHex ghostShadow BalliceIcy Wind | 7.949 | 100% | 6.5 s 1.1 charged | 87% HP left on average | |
| 12 | fairyCharm fairyDazzling GleampsychicPsyshock | 7.870 | 100% | 4.5 s 0.0 charged | 87% HP left on average | |
| 13 | psychicConfusion fairyMoonblastpsychicPsyshock | 7.833 | 100% | 4.0 s 0.0 charged | 88% HP left on average | |
| 14 | psychicConfusion fairyDazzling GleampsychicSynchronoise | 7.792 | 100% | 4.0 s 0.0 charged | 87% HP left on average | |
| 15 | psychicConfusion psychicPsystrikepsychicPsychic | 7.609 | 100% | 4.0 s 0.0 charged | 86% HP left on average | |
| 16 | psychicPsycho Cut psychicFuture SightghostMoongeist Beam | 7.606 | 100% | 7.0 s 0.1 charged | 86% HP left on average | |
| 17 | psychicConfusion psychicSynchronoisefightingClose Combat | 7.577 | 100% | 4.0 s 0.0 charged | 86% HP left on average | |
| 18 | ghostHex ghostShadow BallwaterSurf | 7.530 | 100% | 6.5 s 1.1 charged | 85% HP left on average | |
| 19 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 7.528 | 100% | 6.0 s 0.0 charged | 86% HP left on average | |
| 20 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 7.495 | 100% | 7.6 s 1.4 charged | 84% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.