Shadow Galarian Weezing counters
poisonfairyFairy-type Female Grunt ยท slot 3Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 9.875 | 100% | 4.5 s 1.1 charged | 91% HP left on average | |
| 2 | ghostHex fireBlast BurnghostShadow Ball | 7.940 | 100% | 6.5 s 1.3 charged | 87% HP left on average | |
| 3 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 7.789 | 100% | 6.5 s 1.3 charged | 86% HP left on average | |
| 4 | psychicPsycho Cut steelIron HeadsteelGyro Ball | 7.495 | 100% | 6.5 s 1.3 charged | 86% HP left on average | |
| 5 | psychicConfusion steelDoom DesirepsychicPsychic | 7.203 | 100% | 6.5 s 1.3 charged | 85% HP left on average | |
| 6 | ghostHex ghostShadow BallrockPower Gem | 6.981 | 100% | 6.5 s 1.3 charged | 86% HP left on average | |
| 7 | ghostShadow Claw psychicFuture SightpsychicPsychic | 6.683 | 100% | 7.5 s 1.6 charged | 84% HP left on average | |
| 8 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 6.451 | 100% | 6.5 s 1.3 charged | 84% HP left on average | |
| 9 | fireEmber ghostShadow BallfireHeat Wave | 6.291 | 100% | 6.5 s 1.3 charged | 84% HP left on average | |
| 10 | fireEmber fireOverheatghostShadow Ball | 6.176 | 100% | 6.5 s 1.3 charged | 84% HP left on average | |
| 11 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 6.069 | 100% | 7.5 s 1.4 charged | 79% HP left on average | |
| 12 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 6.069 | 100% | 7.5 s 1.4 charged | 79% HP left on average | |
| 13 | psychicPsycho Cut psychicFuture SightsteelIron Head | 6.006 | 100% | 6.5 s 1.3 charged | 82% HP left on average | |
| 14 | steelMetal Sound steelHeavy SlamrockMeteor Beam | 5.704 | 100% | 7.5 s 1.6 charged | 82% HP left on average | |
| 15 | steelMetal Sound steelHeavy SlamrockMeteor Beam | 5.704 | 100% | 7.5 s 1.6 charged | 82% HP left on average | |
| 16 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 5.662 | 100% | 7.5 s 1.6 charged | 82% HP left on average | |
| 17 | groundMud-Slap groundEarthquakegroundDrill Run | 5.562 | 100% | 6.5 s 1.3 charged | 82% HP left on average | |
| 18 | psychicExtrasensory psychicFuture SightgroundEarth Power | 5.310 | 100% | 8.3 s 1.6 charged | 81% HP left on average | |
| 19 | groundSand Attack groundEarth PowergroundScorching Sands | 5.289 | 100% | 7.2 s 1.3 charged | 79% HP left on average | |
| 20 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 5.007 | 100% | 9.6 s 1.7 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.