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PoGoBud
Raid Hour · YveltalNext · 1d 0h

Shadow Granbull counters

fairyFairy-type Female Grunt · slot 3Grunt
CP
5,490
Attack
387.6
x1.2 Shadow
Defense
149.1
x0.83 Shadow
HP
134

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Snarl / Close Combat

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Granbull
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
10.000
100%4.5 s
1.0 charged
92% HP left on average
2
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
10.000
100%7.5 s
2.0 charged
90% HP left on average
3
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingDynamic Punch
10.000
100%7.5 s
2.0 charged
92% HP left on average
4
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
9.905
100%6.5 s
2.0 charged
90% HP left on average
5
Pangoro
fightingKarate Chop
steelIron HeadfightingClose Combat
9.238
100%6.5 s
2.0 charged
89% HP left on average
6
Galarian Moltres
flyingWing Attack
flyingBrave BirdflyingFly
8.857
100%7.5 s
2.0 charged
89% HP left on average
7
Xerneas
fairyGeomancy
fairyMoonblastnormalGiga Impact
8.760
100%6.5 s
2.0 charged
89% HP left on average
8
Togekiss
flyingPeck
fairyDazzling GleampsychicPsyshock
8.476
100%7.5 s
2.0 charged
88% HP left on average
9
Urshifu (Rapid Strike)
waterWaterfall
waterAqua JetfightingClose Combat
8.040
100%6.5 s
2.0 charged
88% HP left on average
10
Kingambit
steelMetal Sound
steelIron HeaddarkDark Pulse
8.040
100%7.5 s
2.0 charged
88% HP left on average
11
Florges
fairyFairy Wind
fairyMoonblastfairyDisarming Voice
8.000
100%6.5 s
2.0 charged
88% HP left on average
12
Shadow Pangoro
steelBullet Punch
steelIron HeadfightingClose Combat
7.760
100%8.0 s
1.0 charged
87% HP left on average
13
Grimmsnarl
fightingLow Kick
fairyDraining KissdarkDark Pulse
7.760
100%9.0 s
2.0 charged
87% HP left on average
14
Keldeo
poisonPoison Jab
waterAqua JetwaterHydro Pump
7.520
100%6.5 s
2.0 charged
87% HP left on average
15
Guzzlord
darkSnarl
poisonSludge BombdarkBrutal Swing
7.490
100%8.0 s
2.0 charged
87% HP left on average
16
Tapu Bulu
grassBullet Seed
grassSolar BeamgrassGrass Knot
7.476
100%6.5 s
2.0 charged
87% HP left on average
17
Chesnaught
grassVine Whip
grassFrenzy PlantsteelGyro Ball
7.360
100%6.5 s
2.0 charged
86% HP left on average
18
Cobalion
fightingDouble Kick
steelIron HeadrockStone Edge
7.231
100%8.0 s
2.0 charged
86% HP left on average
19
Virizion
normalQuick Attack
grassLeaf BladerockStone Edge
7.231
100%9.0 s
2.0 charged
86% HP left on average
20
Hariyama
steelBullet Punch
fightingClose CombatfightingSuperpower
7.189
100%6.5 s
2.0 charged
86% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.