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PoGoBud
Raid Hour · YveltalNext · 22h 17m

Shadow Granbull counters

fairyFairy-type Female Grunt · slot 3Grunt
CP
5,490
Attack
387.6
x1.2 Shadow
Defense
149.1
x0.83 Shadow
HP
134

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Bite / Crunch

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Granbull
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
7.313
100%4.5 s
1.0 charged
86% HP left on average
2
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
5.444
100%5.0 s
1.0 charged
82% HP left on average
3
Shadow Emboar
fireEmber
fireBlast BurnfireHeat Wave
5.375
100%5.5 s
1.0 charged
81% HP left on average
4
Pawmot
electricThunder Shock
electricWild ChargeelectricThunderbolt
5.233
100%5.5 s
1.0 charged
81% HP left on average
5
Shadow Galarian Weezing
fairyFairy Wind
poisonSludgefireOverheat
4.967
100%5.5 s
1.0 charged
80% HP left on average
6
Shadow Greninja
waterWater Shuriken
waterHydro CannonwaterHydro Pump
4.444
100%5.0 s
1.0 charged
78% HP left on average
7
Shadow Zapdos
electricThunder Shock
electricZap CannonflyingDrill Peck
3.720
100%5.5 s
1.0 charged
73% HP left on average
8
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
3.563
100%6.5 s
1.0 charged
72% HP left on average
9
Morpeko (Full Belly)
electricThunder Shock
electricAura Wheel (Electric)electricWild Charge
3.475
100%5.5 s
1.0 charged
71% HP left on average
10
Victreebel
poisonAcid
poisonSludge BombgrassLeaf Blade
3.440
100%5.5 s
1.0 charged
71% HP left on average
11
Electivire
electricThunder Shock
electricWild ChargeelectricThunder
3.280
100%5.5 s
1.0 charged
70% HP left on average
12
Shadow Electivire
electricThunder Shock
electricWild ChargeelectricThunder
3.280
100%5.5 s
1.0 charged
70% HP left on average
13
Magneton
steelMetal Sound
steelMagnet BombsteelFlash Cannon
3.175
100%5.5 s
1.0 charged
69% HP left on average
14
Shadow Ursaring
steelMetal Claw
normalHyper BeamnormalSwift
3.100
100%5.5 s
1.0 charged
68% HP left on average
15
Shadow Pinsir
bugFury Cutter
normalVice GripfightingClose Combat
2.980
100%5.5 s
1.0 charged
66% HP left on average
16
Togedemaru
electricThunder Shock
steelGyro BallelectricWild Charge
2.980
100%5.5 s
1.0 charged
66% HP left on average
17
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
2.967
100%5.5 s
1.0 charged
66% HP left on average
18
Shadow Victreebel
poisonAcid
poisonSludge BombgrassLeaf Blade
2.867
100%5.5 s
1.0 charged
65% HP left on average
19
Mimikyu
ghostShadow Claw
ghostShadow BallghostShadow Sneak
2.755
100%7.5 s
2.0 charged
64% HP left on average
20
Shadow Armaldo
bugFury Cutter
poisonCross PoisonwaterWater Pulse
2.733
100%6.5 s
1.0 charged
63% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.