Shadow Galarian Weezing counters
poisonfairyFairy-type Female Grunt · slot 2Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 9.729 | 100% | 4.5 s 1.1 charged | 90% HP left on average | |
| 2 | ghostHex fireBlast BurnghostShadow Ball | 7.710 | 100% | 6.5 s 1.3 charged | 87% HP left on average | |
| 3 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 7.703 | 100% | 6.5 s 1.3 charged | 86% HP left on average | |
| 4 | ghostHex ghostShadow BallrockPower Gem | 6.751 | 100% | 6.5 s 1.3 charged | 85% HP left on average | |
| 5 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 6.272 | 100% | 6.5 s 1.3 charged | 83% HP left on average | |
| 6 | ghostShadow Claw psychicFuture SightpsychicPsychic | 6.184 | 100% | 7.5 s 1.6 charged | 82% HP left on average | |
| 7 | psychicConfusion steelDoom DesirepsychicPsychic | 6.144 | 100% | 6.5 s 1.3 charged | 83% HP left on average | |
| 8 | ghostHex fireOverheatghostShadow Ball | 5.984 | 100% | 6.5 s 1.3 charged | 83% HP left on average | |
| 9 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.868 | 100% | 7.5 s 1.6 charged | 78% HP left on average | |
| 10 | psychicPsycho Cut psychicFuture SightsteelIron Head | 5.839 | 100% | 6.5 s 1.3 charged | 82% HP left on average | |
| 11 | steelMetal Sound steelHeavy SlamrockMeteor Beam | 5.523 | 100% | 7.5 s 1.6 charged | 82% HP left on average | |
| 12 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 5.499 | 100% | 7.5 s 1.6 charged | 82% HP left on average | |
| 13 | groundMud-Slap groundEarthquakegroundDrill Run | 5.387 | 100% | 6.5 s 1.3 charged | 81% HP left on average | |
| 14 | psychicPsycho Cut steelIron HeadsteelGyro Ball | 5.217 | 100% | 6.5 s 1.3 charged | 81% HP left on average | |
| 15 | fireEmber ghostShadow BallfireFlamethrower | 5.204 | 100% | 7.5 s 1.6 charged | 81% HP left on average | |
| 16 | groundSand Attack groundEarth PowergroundScorching Sands | 5.141 | 100% | 7.2 s 1.3 charged | 79% HP left on average | |
| 17 | psychicExtrasensory psychicFuture SightgroundEarth Power | 5.133 | 100% | 8.3 s 1.6 charged | 80% HP left on average | |
| 18 | steelMetal Sound steelHeavy SlamrockMeteor Beam | 4.975 | 100% | 7.5 s 1.6 charged | 80% HP left on average | |
| 19 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 4.902 | 100% | 9.1 s 1.6 charged | 73% HP left on average | |
| 20 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 4.717 | 100% | 9.6 s 1.8 charged | 71% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.