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PoGoBud
Raid Hour · YveltalNext · 18h 38m

Shadow Galarian Weezing counters

poisonfairyFairy-type Female Grunt · slot 2Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Fairy Wind / Sludge

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Galarian Weezing
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
10.000
100%4.5 s
1.0 charged
91% HP left on average
2
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
3.209
100%6.5 s
2.0 charged
69% HP left on average
3
Aggron
steelMetal Sound
steelHeavy SlamrockMeteor Beam
3.167
100%7.5 s
2.0 charged
68% HP left on average
4
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
3.143
100%6.5 s
2.0 charged
68% HP left on average
5
Revavroom
steelMetal Sound
steelGyro BallfireOverheat
2.831
100%7.5 s
2.0 charged
65% HP left on average
6
Heatran
fireFire Spin
steelIron HeadgroundEarth Power
2.758
100%8.5 s
2.0 charged
64% HP left on average
7
Jirachi
psychicConfusion
steelDoom DesirepsychicPsychic
2.746
100%6.5 s
2.0 charged
64% HP left on average
8
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
2.734
100%6.5 s
2.0 charged
63% HP left on average
9
Nihilego
poisonPoison Jab
poisonGunk ShotrockRock Slide
2.724
100%7.5 s
2.0 charged
63% HP left on average
10
Solgaleo
fireFire Spin
steelIron HeadpsychicPsychic Fangs
2.671
100%8.5 s
2.0 charged
63% HP left on average
11
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
2.646
100%6.5 s
2.0 charged
62% HP left on average
12
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
2.625
100%7.5 s
2.0 charged
62% HP left on average
13
Shadow Aggron
steelMetal Sound
steelHeavy SlamrockMeteor Beam
2.621
100%7.5 s
2.0 charged
62% HP left on average
14
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
2.530
100%7.5 s
2.0 charged
60% HP left on average
15
Doublade
psychicPsycho Cut
steelIron HeadsteelGyro Ball
2.519
100%6.5 s
2.0 charged
60% HP left on average
16
Shadow Probopass
rockRock Throw
steelMagnet BombrockRock Slide
2.509
100%8.5 s
2.0 charged
60% HP left on average
17
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
2.400
100%6.5 s
2.0 charged
58% HP left on average
18
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
2.247
100%6.5 s
2.0 charged
56% HP left on average
19
Shadow Heatran
fireFire Spin
steelIron HeadgroundEarth Power
2.220
100%8.5 s
2.0 charged
55% HP left on average
20
Kingambit
steelMetal Sound
steelIron HeaddarkDark Pulse
2.191
100%7.5 s
2.0 charged
54% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.