Shadow Galarian Weezing counters
poisonfairyFairy-type Female Grunt · slot 2Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Tackle / Brutal Swing
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireIncinerate fireMind BlownfireOverheat | 3.800 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 2 | steelMetal Sound steelMagnet BombsteelFlash Cannon | 2.775 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 3 | fireIncinerate psychicPsyshockfireHeat Wave | 2.583 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 4 | steelMetal Sound steelMagnet BombsteelFlash Cannon | 2.220 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 5 | electricThunder Shock electricWild ChargeelectricThunder | 2.043 | 100% | 5.5 s 1.0 charged | 51% HP left on average | |
| 6 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 1.936 | 100% | 8.0 s 2.0 charged | 48% HP left on average | |
| 7 | steelMetal Sound steelIron HeaddarkDark Pulse | 1.862 | 100% | 8.0 s 2.0 charged | 46% HP left on average | |
| 8 | fireIncinerate groundDrill RungroundScorching Sands | 1.857 | 100% | 5.5 s 1.0 charged | 46% HP left on average | |
| 9 | normalLock-On groundEarthquakerockStone Edge | 1.795 | 100% | 7.5 s 2.0 charged | 44% HP left on average | |
| 10 | steelMetal Claw steelIron HeadrockStone Edge | 1.734 | 100% | 9.0 s 2.0 charged | 42% HP left on average | |
| 11 | steelMetal Claw steelBehemoth BladenormalGiga Impact | 1.641 | 100% | 9.0 s 2.0 charged | 39% HP left on average | |
| 12 | flyingPeck psychicPsyshockpsychicFuture Sight | 1.625 | 100% | 5.5 s 1.0 charged | 38% HP left on average | |
| 13 | rockSmack Down rockStone EdgefireFire Blast | 1.535 | 100% | 11.5 s 2.0 charged | 35% HP left on average | |
| 14 | poisonAcid poisonGunk ShotrockPower Gem | 1.500 | 100% | 8.0 s 2.0 charged | 33% HP left on average | |
| 15 | fairyFairy Wind steelGigaton HammersteelFlash Cannon | 1.422 | 100% | 8.0 s 2.0 charged | 30% HP left on average | |
| 16 | flyingWing Attack flyingBrave BirdflyingFly | 1.421 | 100% | 8.0 s 2.0 charged | 30% HP left on average | |
| 17 | steelMetal Sound steelHeavy SlamrockMeteor Beam | 1.417 | 100% | 8.0 s 2.0 charged | 29% HP left on average | |
| 18 | dragonDragon Breath steelIron HeadelectricThunder | 1.391 | 100% | 7.5 s 2.0 charged | 28% HP left on average | |
| 19 | groundMud-Slap groundEarthquakegroundDrill Run | 1.376 | 100% | 6.5 s 2.0 charged | 27% HP left on average | |
| 20 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 1.369 | 100% | 8.5 s 2.0 charged | 27% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.