Shadow Snubbull counters
fairyFairy-type Female Grunt ยท slot 1Grunt
CP
2,649
Attack
259.1
x1.2 Shadow
Defense
101.8
x0.83 Shadow
HP
102
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 9.750 | 100% | 4.5 s 1.0 charged | 90% HP left on average | |
| 2 | steelMetal Claw steelBehemoth BladenormalGiga Impact | 8.650 | 100% | 5.0 s 0.0 charged | 88% HP left on average | |
| 3 | poisonPoison Jab poisonSludge BombfireFlamethrower | 8.641 | 100% | 4.0 s 0.0 charged | 88% HP left on average | |
| 4 | fightingLow Kick ghostShadow BallghostRage Fist | 8.040 | 100% | 5.5 s 1.2 charged | 86% HP left on average | |
| 5 | fightingLow Kick ghostShadow BallghostRage Fist | 7.986 | 100% | 5.5 s 1.2 charged | 86% HP left on average | |
| 6 | normalScratch groundHigh HorsepowernormalSwift | 7.940 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 7 | poisonPoison Jab fightingClose CombatrockRock Slide | 7.750 | 100% | 5.0 s 0.0 charged | 87% HP left on average | |
| 8 | electricThunder Shock steelFlash CannonsteelMirror Shot | 7.396 | 100% | 4.5 s 1.0 charged | 86% HP left on average | |
| 9 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 7.332 | 100% | 6.0 s 0.2 charged | 84% HP left on average | |
| 10 | poisonPoison Jab poisonGunk ShotpoisonSludge Bomb | 7.133 | 100% | 5.0 s 0.0 charged | 86% HP left on average | |
| 11 | ghostShadow Claw ghostShadow ForcerockAncient Power | 6.785 | 100% | 6.6 s 1.3 charged | 77% HP left on average | |
| 12 | ghostShadow Claw ghostShadow ForceghostOminous Wind | 6.717 | 100% | 6.6 s 1.3 charged | 75% HP left on average | |
| 13 | ghostShadow Claw ghostShadow ForcerockAncient Power | 6.715 | 100% | 6.6 s 1.3 charged | 75% HP left on average | |
| 14 | steelBullet Punch steelIron HeadgrassTrailblaze | 6.542 | 100% | 4.0 s 0.0 charged | 85% HP left on average | |
| 15 | psychicConfusion ghostShadow BallpsychicFuture Sight | 6.478 | 100% | 6.0 s 0.2 charged | 79% HP left on average | |
| 16 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 6.450 | 100% | 5.0 s 0.0 charged | 83% HP left on average | |
| 17 | rockRock Throw steelFlash CannonrockStone Edge | 6.347 | 100% | 7.1 s 0.3 charged | 68% HP left on average | |
| 18 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 6.271 | 100% | 4.0 s 0.0 charged | 84% HP left on average | |
| 19 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 6.234 | 100% | 6.6 s 1.3 charged | 69% HP left on average | |
| 20 | ghostHex ghostShadow BallrockPower Gem | 6.175 | 100% | 6.6 s 1.3 charged | 68% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.