Shadow Voltorb counters
electricElectric-type Female Grunt ยท slot 1Grunt
CP
2,163
Attack
211.8
x1.2 Shadow
Defense
128.5
x0.83 Shadow
HP
81
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 10.000 | 100% | 4.5 s 0.0 charged | 93% HP left on average | |
| 2 | groundMud-Slap groundEarth PowerghostPoltergeist | 10.000 | 100% | 4.5 s 0.0 charged | 91% HP left on average | |
| 3 | groundMud Shot groundEarthquakerockRock Slide | 10.000 | 100% | 5.5 s 1.0 charged | 92% HP left on average | |
| 4 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 10.000 | 100% | 7.1 s 1.2 charged | 93% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 9.827 | 100% | 7.1 s 1.2 charged | 90% HP left on average | |
| 6 | groundMud-Slap groundEarthquakerockStone Edge | 9.333 | 100% | 6.0 s 0.0 charged | 90% HP left on average | |
| 7 | groundMud-Slap groundEarthquakegroundDrill Run | 9.130 | 100% | 4.5 s 0.0 charged | 91% HP left on average | |
| 8 | darkBite groundEarthquakegroundBulldoze | 9.004 | 100% | 7.6 s 1.3 charged | 92% HP left on average | |
| 9 | groundMud-Slap groundEarthquakegroundDrill Run | 8.981 | 100% | 4.5 s 0.0 charged | 90% HP left on average | |
| 10 | groundMud-Slap groundEarthquakerockStone Edge | 8.852 | 100% | 4.5 s 0.0 charged | 91% HP left on average | |
| 11 | groundMud-Slap groundEarth PowerghostPoltergeist | 8.833 | 100% | 6.0 s 0.0 charged | 89% HP left on average | |
| 12 | groundMud Shot groundEarthquakegroundSand Tomb | 8.550 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 13 | fightingDouble Kick fightingClose CombatgrassLeaf Blade | 8.481 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 14 | dragonDragon Tail groundEarthquakedarkCrunch | 8.417 | 100% | 6.5 s 1.2 charged | 89% HP left on average | |
| 15 | dragonDragon Tail groundEarthquakedarkCrunch | 8.417 | 100% | 6.5 s 1.2 charged | 89% HP left on average | |
| 16 | groundMud-Slap groundEarthquakerockStone Edge | 8.185 | 100% | 4.5 s 0.0 charged | 89% HP left on average | |
| 17 | groundMud-Slap groundHigh HorsepowergroundBulldoze | 7.986 | 100% | 4.5 s 0.0 charged | 89% HP left on average | |
| 18 | groundMud-Slap groundEarthquakegroundDrill Run | 7.986 | 100% | 4.5 s 0.0 charged | 88% HP left on average | |
| 19 | groundSand Attack groundEarthquakegroundEarth Power | 7.731 | 100% | 7.1 s 1.2 charged | 87% HP left on average | |
| 20 | groundMud-Slap groundEarthquakegrassFrenzy Plant | 7.694 | 100% | 4.5 s 0.0 charged | 89% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.