Shadow Voltorb counters
electricElectric-type Female Grunt ยท slot 1Grunt
CP
2,163
Attack
211.8
x1.2 Shadow
Defense
128.5
x0.83 Shadow
HP
81
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud-Slap groundEarthquakegroundDrill Run | 10.000 | 100% | 4.5 s 0.0 charged | 93% HP left on average | |
| 2 | groundMud-Slap groundEarth PowerghostPoltergeist | 9.972 | 100% | 4.5 s 0.0 charged | 91% HP left on average | |
| 3 | groundMud-Slap groundEarthquakegroundDrill Run | 9.000 | 100% | 4.5 s 0.0 charged | 91% HP left on average | |
| 4 | darkBite groundEarthquakegroundBulldoze | 8.886 | 100% | 7.6 s 1.3 charged | 91% HP left on average | |
| 5 | groundMud-Slap groundEarthquakegroundDrill Run | 8.870 | 100% | 4.5 s 0.0 charged | 90% HP left on average | |
| 6 | groundMud-Slap groundEarthquakerockStone Edge | 8.741 | 100% | 4.5 s 0.0 charged | 89% HP left on average | |
| 7 | groundMud Shot groundEarthquakegroundSand Tomb | 8.450 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 8 | groundMud Shot groundEarthquakerockRock Slide | 8.450 | 100% | 5.5 s 1.0 charged | 89% HP left on average | |
| 9 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 8.426 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 10 | fightingDouble Kick fightingClose CombatgrassLeaf Blade | 8.370 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 11 | dragonDragon Tail groundEarthquakedarkCrunch | 8.313 | 100% | 6.5 s 1.2 charged | 89% HP left on average | |
| 12 | dragonDragon Tail groundEarthquakedarkCrunch | 8.313 | 100% | 6.5 s 1.2 charged | 89% HP left on average | |
| 13 | normalScratch groundHigh HorsepowernormalSwift | 8.306 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 14 | normalScratch groundHigh HorsepowernormalSwift | 8.306 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 15 | groundMud-Slap groundEarthquakerockStone Edge | 8.093 | 100% | 4.5 s 0.0 charged | 88% HP left on average | |
| 16 | groundMud-Slap groundHigh HorsepowergroundBulldoze | 7.903 | 100% | 4.5 s 0.0 charged | 89% HP left on average | |
| 17 | groundMud-Slap groundEarthquakegroundDrill Run | 7.903 | 100% | 4.5 s 0.0 charged | 88% HP left on average | |
| 18 | groundMud-Slap groundEarthquakerockStone Edge | 7.806 | 100% | 6.0 s 0.0 charged | 87% HP left on average | |
| 19 | groundMud Shot groundEarth PowergrassSeed Bomb | 7.783 | 100% | 5.5 s 1.0 charged | 88% HP left on average | |
| 20 | groundSand Attack groundEarthquakegroundEarth Power | 7.654 | 100% | 7.1 s 1.2 charged | 86% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.