Shadow Salamence counters
dragonflyingDragon-type Female Grunt ยท slot 3Grunt
CP
8,063
Attack
498.6
x1.2 Shadow
Defense
187.1
x0.83 Shadow
HP
139
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / Fire BlastFire Fang / Fire BlastBite / Fire BlastDragon Tail / Hydro PumpFire Fang / Hydro PumpBite / Hydro PumpDragon Tail / Draco MeteorFire Fang / Draco MeteorBite / Draco MeteorDragon Tail / FlyFire Fang / FlyBite / FlyDragon Tail / Brutal SwingFire Fang / Brutal SwingBite / Brutal SwingDragon Tail / CrunchFire Fang / CrunchBite / Crunch
Best counters against Bite / Brutal Swing
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkSucker Punch fightingClose CombatfightingDynamic Punch | 2.321 | 100% | 9.0 s 2.0 charged | 57% HP left on average | |
| 2 | iceIce Fang fairyMoonblaststeelBehemoth Bash | 2.000 | 100% | 8.5 s 1.0 charged | 50% HP left on average | |
| 3 | fairyGeomancy fairyMoonblastnormalGiga Impact | 1.843 | 100% | 7.0 s 2.0 charged | 46% HP left on average | |
| 4 | steelBullet Punch rockRock SlidedarkNight Slash | 1.825 | 100% | 8.0 s 2.0 charged | 45% HP left on average | |
| 5 | darkBite fairyPlay RoughfairyDraining Kiss | 1.774 | 100% | 8.0 s 2.0 charged | 44% HP left on average | |
| 6 | darkSucker Punch flyingHurricanedarkDark Pulse | 1.752 | 100% | 8.0 s 2.0 charged | 43% HP left on average | |
| 7 | dragonDragon Tail dragonOutragenormalHyper Beam | 1.741 | 100% | 8.5 s 2.0 charged | 43% HP left on average | |
| 8 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 1.726 | 100% | 8.0 s 2.0 charged | 42% HP left on average | |
| 9 | normalQuick Attack rockStone EdgefightingClose Combat | 1.701 | 100% | 8.0 s 2.0 charged | 41% HP left on average | |
| 10 | flyingWing Attack flyingBrave BirddarkPayback | 1.698 | 100% | 8.0 s 2.0 charged | 41% HP left on average | |
| 11 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 1.680 | 100% | 7.0 s 2.0 charged | 40% HP left on average | |
| 12 | fightingKarate Chop rockRock SlidedarkNight Slash | 1.664 | 100% | 7.5 s 2.0 charged | 40% HP left on average | |
| 13 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 1.623 | 100% | 8.5 s 2.0 charged | 38% HP left on average | |
| 14 | dragonDragon Tail dragonClanging ScalesdragonDragon Claw | 1.622 | 100% | 7.0 s 2.0 charged | 38% HP left on average | |
| 15 | dragonDragon Breath dragonDragon PulsedarkDark Pulse | 1.614 | 100% | 7.0 s 2.0 charged | 38% HP left on average | |
| 16 | fightingDouble Kick rockRock SlidefightingClose Combat | 1.611 | 100% | 7.0 s 2.0 charged | 38% HP left on average | |
| 17 | steelMetal Claw rockStone EdgesteelIron Head | 1.611 | 100% | 9.0 s 2.0 charged | 38% HP left on average | |
| 18 | flyingPeck fairyDazzling GleamrockAncient Power | 1.573 | 100% | 8.0 s 2.0 charged | 36% HP left on average | |
| 19 | poisonPoison Jab iceIce PunchdarkDark Pulse | 1.530 | 100% | 7.0 s 2.0 charged | 35% HP left on average | |
| 20 | steelMetal Claw fairyPlay RoughsteelBehemoth Blade | 1.527 | 100% | 9.0 s 2.0 charged | 35% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.