Shadow Salamence counters
dragonflyingDragon-type Female Grunt · slot 3Grunt
CP
8,063
Attack
498.6
x1.2 Shadow
Defense
187.1
x0.83 Shadow
HP
139
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / Fire BlastFire Fang / Fire BlastBite / Fire BlastDragon Tail / Hydro PumpFire Fang / Hydro PumpBite / Hydro PumpDragon Tail / Draco MeteorFire Fang / Draco MeteorBite / Draco MeteorDragon Tail / FlyFire Fang / FlyBite / FlyDragon Tail / Brutal SwingFire Fang / Brutal SwingBite / Brutal SwingDragon Tail / CrunchFire Fang / CrunchBite / Crunch
Best counters against Dragon Tail / Brutal Swing
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 5.250 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 2 | fairyGeomancy fairyMoonblastnormalGiga Impact | 5.135 | 100% | 6.0 s 2.0 charged | 81% HP left on average | |
| 3 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 4.971 | 100% | 7.0 s 2.0 charged | 80% HP left on average | |
| 4 | steelMetal Claw fairyPlay RoughsteelBehemoth Blade | 4.871 | 100% | 9.0 s 2.0 charged | 79% HP left on average | |
| 5 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 4.147 | 100% | 7.0 s 2.0 charged | 76% HP left on average | |
| 6 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 4.118 | 100% | 6.0 s 2.0 charged | 76% HP left on average | |
| 7 | flyingPeck fairyDazzling GleamrockAncient Power | 3.780 | 100% | 8.0 s 2.0 charged | 74% HP left on average | |
| 8 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 3.500 | 100% | 6.0 s 2.0 charged | 71% HP left on average | |
| 9 | grassBullet Seed fairyDazzling GleamfairyNature's Madness | 3.317 | 100% | 7.5 s 2.0 charged | 70% HP left on average | |
| 10 | waterWaterfall fairyMoonblastfairyDisarming Voice | 3.311 | 100% | 7.5 s 2.0 charged | 70% HP left on average | |
| 11 | ghostAstonish fairyMoonblastfairyNature's Madness | 3.022 | 100% | 7.5 s 2.0 charged | 67% HP left on average | |
| 12 | waterWater Gun iceIce BeamfairyMoonblast | 2.957 | 100% | 9.5 s 2.0 charged | 66% HP left on average | |
| 13 | normalQuick Attack fairyDazzling GleamfairyNature's Madness | 2.776 | 100% | 8.0 s 2.0 charged | 64% HP left on average | |
| 14 | darkBite fairyPlay RoughfairyDraining Kiss | 2.770 | 100% | 8.0 s 2.0 charged | 64% HP left on average | |
| 15 | normalTackle fairyMoonblastrockPower Gem | 2.707 | 100% | 9.5 s 2.0 charged | 63% HP left on average | |
| 16 | fairyFairy Wind fairyPlay RoughsteelGigaton Hammer | 2.672 | 100% | 15.0 s 3.0 charged | 63% HP left on average | |
| 17 | ghostAstonish fairyDazzling GleamflyingFly | 2.660 | 100% | 7.5 s 2.0 charged | 62% HP left on average | |
| 18 | icePowder Snow iceBlizzardiceIce Punch | 2.600 | 100% | 6.0 s 2.0 charged | 62% HP left on average | |
| 19 | fairyFairy Wind fairyDazzling GleamfairyDraining Kiss | 2.561 | 100% | 9.0 s 2.0 charged | 61% HP left on average | |
| 20 | fairyFairy Wind fairyMoonblastfairyDraining Kiss | 2.479 | 100% | 9.5 s 2.0 charged | 60% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.