Shadow Garchomp counters
dragongroundDragon-type Female Grunt ยท slot 3Grunt
CP
8,500
Attack
470.8
x1.2 Shadow
Defense
212.8
x0.83 Shadow
HP
153
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Mud Shot / Sand Tomb
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite iceAvalancheiceIcy Wind | 5.389 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 2 | fairyGeomancy fairyMoonblastfightingClose Combat | 5.341 | 100% | 6.5 s 2.0 charged | 81% HP left on average | |
| 3 | normalScratch iceIce PunchfairyPlay Rough | 5.326 | 100% | 5.5 s 2.0 charged | 81% HP left on average | |
| 4 | dragonDragon Tail dragonOutragedragonTwister | 5.195 | 100% | 6.5 s 2.0 charged | 81% HP left on average | |
| 5 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 5.167 | 100% | 5.5 s 2.0 charged | 81% HP left on average | |
| 6 | icePowder Snow iceIce BeamiceIcy Wind | 5.065 | 100% | 6.5 s 2.0 charged | 80% HP left on average | |
| 7 | icePowder Snow iceAvalancheiceIcicle Spear | 4.984 | 100% | 5.5 s 2.0 charged | 80% HP left on average | |
| 8 | dragonDragon Breath dragonDragon EnergydragonOutrage | 4.901 | 100% | 7.0 s 2.0 charged | 80% HP left on average | |
| 9 | normalScratch iceIce PunchfairyPlay Rough | 4.804 | 100% | 5.5 s 2.0 charged | 79% HP left on average | |
| 10 | dragonDragon Breath iceBlizzardiceGlaciate | 4.739 | 100% | 5.5 s 2.0 charged | 79% HP left on average | |
| 11 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 4.667 | 100% | 6.5 s 2.0 charged | 79% HP left on average | |
| 12 | ghostShadow Claw fairyMoonblastghostShadow Ball | 4.588 | 100% | 7.5 s 2.0 charged | 78% HP left on average | |
| 13 | dragonDragon Tail dragonClanging ScalesdragonDragon Claw | 4.556 | 100% | 6.5 s 2.0 charged | 78% HP left on average | |
| 14 | ghostShadow Claw iceIce PunchfightingClose Combat | 4.537 | 100% | 5.5 s 2.0 charged | 78% HP left on average | |
| 15 | normalQuick Attack fairyDazzling GleamnormalHyper Beam | 4.467 | 100% | 7.5 s 2.0 charged | 78% HP left on average | |
| 16 | dragonDragon Tail dragonDragon PulseghostShadow Force | 4.404 | 100% | 8.5 s 2.0 charged | 77% HP left on average | |
| 17 | iceIce Fang iceIce BurniceBlizzard | 4.275 | 100% | 7.0 s 1.0 charged | 77% HP left on average | |
| 18 | icePowder Snow iceAvalancheiceIcicle Spear | 4.216 | 100% | 5.5 s 2.0 charged | 76% HP left on average | |
| 19 | groundMud Shot dragonOutragedragonTwister | 4.176 | 100% | 5.5 s 2.0 charged | 76% HP left on average | |
| 20 | groundMud Shot groundPrecipice BladesgroundEarthquake | 4.089 | 100% | 7.5 s 2.0 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.