Shadow Garchomp counters
dragongroundDragon-type Female Grunt · slot 3Grunt
CP
8,500
Attack
470.8
x1.2 Shadow
Defense
212.8
x0.83 Shadow
HP
153
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Dragon Tail / Earthquake
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Claw fairyPlay RoughsteelBehemoth Blade | 5.033 | 100% | 8.5 s 1.0 charged | 80% HP left on average | |
| 2 | fairyGeomancy fairyMoonblastfightingClose Combat | 4.318 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 3 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 3.590 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 4 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 3.525 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 5 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 3.182 | 100% | 7.5 s 1.0 charged | 69% HP left on average | |
| 6 | fairyFairy Wind fairyDazzling GleamflyingFly | 2.937 | 100% | 7.5 s 1.0 charged | 66% HP left on average | |
| 7 | waterWater Gun iceIce BeamfairyMoonblast | 2.776 | 100% | 10.5 s 2.0 charged | 64% HP left on average | |
| 8 | fairyCharm fairyMoonblastfairyDazzling Gleam | 2.770 | 100% | 10.5 s 2.0 charged | 64% HP left on average | |
| 9 | ghostAstonish fairyMoonblastfairyNature's Madness | 2.720 | 100% | 8.0 s 1.0 charged | 63% HP left on average | |
| 10 | waterWaterfall fairyMoonblastfairyDisarming Voice | 2.709 | 100% | 8.0 s 1.0 charged | 63% HP left on average | |
| 11 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 2.673 | 100% | 11.5 s 2.0 charged | 63% HP left on average | |
| 12 | psychicPsycho Cut dragonOutragesteelSunsteel Strike | 2.617 | 100% | 7.5 s 1.0 charged | 62% HP left on average | |
| 13 | flyingPeck fairyDazzling GleamfightingAura Sphere | 2.541 | 100% | 10.0 s 2.0 charged | 61% HP left on average | |
| 14 | iceIce Fang fairyMoonblaststeelBehemoth Bash | 2.517 | 100% | 8.5 s 1.0 charged | 60% HP left on average | |
| 15 | normalQuick Attack fairyDazzling GleamfairyNature's Madness | 2.473 | 100% | 9.0 s 1.0 charged | 60% HP left on average | |
| 16 | psychicConfusion iceTriple AxelfairyDazzling Gleam | 2.436 | 100% | 8.5 s 1.0 charged | 59% HP left on average | |
| 17 | fairyFairy Wind fairyPlay RoughsteelGigaton Hammer | 2.422 | 100% | 16.0 s 3.0 charged | 59% HP left on average | |
| 18 | darkSucker Punch fairyPlay RoughfairyDraining Kiss | 2.414 | 100% | 8.5 s 1.0 charged | 59% HP left on average | |
| 19 | icePowder Snow iceBlizzardiceIce Punch | 2.383 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 20 | fairyCharm fairyMoonblastfairyDazzling Gleam | 2.315 | 100% | 10.5 s 2.0 charged | 57% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.