Shadow Garchomp counters
dragongroundDragon-type Female Grunt ยท slot 3Grunt
CP
8,500
Attack
470.8
x1.2 Shadow
Defense
212.8
x0.83 Shadow
HP
153
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Dragon Tail / Breaking Swipe
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyGeomancy fairyMoonblastfightingClose Combat | 4.318 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 2 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 3.590 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 3 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 3.525 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 4 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 3.182 | 100% | 7.5 s 1.0 charged | 69% HP left on average | |
| 5 | fairyFairy Wind fairyDazzling GleamflyingFly | 2.937 | 100% | 7.5 s 1.0 charged | 66% HP left on average | |
| 6 | steelMetal Claw fairyPlay RoughfightingClose Combat | 2.559 | 100% | 10.0 s 2.0 charged | 61% HP left on average | |
| 7 | icePowder Snow iceBlizzardiceIce Punch | 2.383 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 8 | icePowder Snow iceAvalancheiceIcicle Spear | 2.200 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 9 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 2.191 | 100% | 7.5 s 1.0 charged | 54% HP left on average | |
| 10 | bugFury Cutter iceTechno Blast (Ice)iceIce Beam | 2.156 | 100% | 7.5 s 1.0 charged | 54% HP left on average | |
| 11 | icePowder Snow iceBlizzardiceIce Punch | 2.103 | 100% | 6.5 s 1.0 charged | 52% HP left on average | |
| 12 | normalScratch iceIce PunchfairyPlay Rough | 2.088 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 13 | icePowder Snow iceBlizzardiceIcy Wind | 1.920 | 100% | 6.5 s 1.0 charged | 48% HP left on average | |
| 14 | icePowder Snow iceAvalancheiceIcicle Spear | 1.843 | 100% | 5.5 s 1.0 charged | 46% HP left on average | |
| 15 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 1.838 | 100% | 5.5 s 1.0 charged | 46% HP left on average | |
| 16 | icePowder Snow iceIce PunchfairyPlay Rough | 1.707 | 100% | 5.5 s 1.0 charged | 41% HP left on average | |
| 17 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 1.645 | 100% | 6.5 s 1.0 charged | 39% HP left on average | |
| 18 | icePowder Snow iceAvalancheiceIcicle Spear | 1.620 | 100% | 5.5 s 1.0 charged | 38% HP left on average | |
| 19 | flyingPeck fairyDazzling GleamfightingAura Sphere | 1.535 | 100% | 10.0 s 2.0 charged | 35% HP left on average | |
| 20 | icePowder Snow iceAvalancheiceIcicle Spear | 1.528 | 100% | 5.5 s 1.0 charged | 35% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.