Shadow Gabite counters
dragongroundDragon-type Female Grunt ยท slot 2Grunt
CP
4,013
Attack
318.7
x1.2 Shadow
Defense
142.9
x0.83 Shadow
HP
111
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Mud Shot / Twister
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | iceFrost Breath iceBlizzardiceIce Beam | 10.000 | 100% | 5.0 s 0.0 charged | 91% HP left on average | |
| 2 | iceIce Fang iceIce BurniceBlizzard | 8.542 | 100% | 4.0 s 0.0 charged | 88% HP left on average | |
| 3 | iceIce Fang iceAvalancheiceIcy Wind | 7.280 | 100% | 5.0 s 0.0 charged | 86% HP left on average | |
| 4 | iceIce Fang iceAvalancheiceBlizzard | 6.857 | 100% | 4.0 s 0.0 charged | 85% HP left on average | |
| 5 | iceIce Fang groundEarthquakegroundEarth Power | 5.714 | 100% | 5.0 s 0.0 charged | 83% HP left on average | |
| 6 | iceIce Fang fairyMoonblastfightingClose Combat | 5.433 | 100% | 5.0 s 0.0 charged | 82% HP left on average | |
| 7 | iceIce Fang iceAvalancheiceIce Punch | 5.417 | 100% | 4.0 s 0.0 charged | 82% HP left on average | |
| 8 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 5.357 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 9 | dragonDragon Breath darkBrutal SwingdarkCrunch | 5.250 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 10 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.917 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 11 | iceIce Fang iceIce BeamwaterHydro Cannon | 4.800 | 100% | 5.0 s 0.0 charged | 79% HP left on average | |
| 12 | dragonDragon Breath darkBrutal SwingdarkCrunch | 4.725 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 13 | iceFrost Breath iceAvalancheiceIce Beam | 4.667 | 100% | 5.0 s 0.0 charged | 79% HP left on average | |
| 14 | iceIce Shard iceAvalancheiceTriple Axel | 4.594 | 100% | 4.5 s 0.0 charged | 78% HP left on average | |
| 15 | icePowder Snow iceAvalancheiceIcicle Spear | 4.511 | 100% | 5.0 s 0.0 charged | 78% HP left on average | |
| 16 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 4.167 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 17 | iceFrost Breath iceAvalancheiceBlizzard | 4.000 | 100% | 5.0 s 0.0 charged | 75% HP left on average | |
| 18 | iceFrost Breath iceAvalancheiceIce Punch | 4.000 | 100% | 5.0 s 0.0 charged | 75% HP left on average | |
| 19 | dragonDragon Tail dragonDragon ClawwaterAqua Tail | 3.550 | 100% | 5.0 s 1.0 charged | 72% HP left on average | |
| 20 | iceFrost Breath iceBlizzardiceWeather Ball (Ice) | 3.400 | 100% | 5.0 s 0.0 charged | 71% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.