Shadow Gabite counters
dragongroundDragon-type Female Grunt · slot 2Grunt
CP
4,013
Attack
318.7
x1.2 Shadow
Defense
142.9
x0.83 Shadow
HP
111
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Take Down / Twister
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDragon ClawghostShadow Force | 6.813 | 100% | 7.0 s 1.0 charged | 85% HP left on average | |
| 2 | fightingLow Kick iceIce PunchfightingClose Combat | 6.267 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 3 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 6.200 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 4 | dragonDragon Breath dragonDragon ClawghostShadow Force | 5.450 | 100% | 7.0 s 1.0 charged | 82% HP left on average | |
| 5 | ghostShadow Claw iceIce PunchfightingClose Combat | 5.400 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 6 | fightingLow Kick iceIce PunchfightingClose Combat | 5.222 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 7 | bugFury Cutter steelIron HeadsteelGyro Ball | 5.083 | 100% | 7.0 s 1.0 charged | 80% HP left on average | |
| 8 | ghostHex fairyDisarming VoiceghostShadow Ball | 4.500 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 9 | dragonDragon Breath darkBrutal SwingdarkCrunch | 4.167 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 10 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 4.000 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 11 | iceIce Fang iceIce BurniceBlizzard | 3.800 | 100% | 4.0 s 0.0 charged | 74% HP left on average | |
| 12 | iceIce Fang fairyMoonblastfightingClose Combat | 3.775 | 100% | 6.0 s 0.0 charged | 74% HP left on average | |
| 13 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 3.622 | 100% | 5.0 s 1.0 charged | 72% HP left on average | |
| 14 | ghostShadow Claw ghostShadow BallgrassSeed Bomb | 3.523 | 100% | 7.5 s 1.0 charged | 72% HP left on average | |
| 15 | icePowder Snow iceBlizzardiceIcy Wind | 3.521 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 16 | ghostHex ghostShadow BallghostNight Shade | 3.500 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 17 | dragonDragon Breath darkBrutal SwingdarkCrunch | 3.431 | 100% | 5.0 s 1.0 charged | 71% HP left on average | |
| 18 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 3.286 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 19 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.286 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 20 | bugFury Cutter waterTechno Blast (Water)steelMagnet Bomb | 3.286 | 100% | 5.5 s 1.0 charged | 70% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.