Shadow Dragonair counters
dragonDragon-type Female Grunt · slot 2Grunt
CP
3,824
Attack
303.3
x1.2 Shadow
Defense
153.2
x0.83 Shadow
HP
103
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Dragon Breath / Aqua Tail
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw fairyPlay RoughghostShadow Ball | 4.097 | 100% | 8.0 s 2.0 charged | 76% HP left on average | |
| 2 | grassBullet Seed fairyDazzling GleamfairyNature's Madness | 2.194 | 100% | 7.0 s 2.0 charged | 54% HP left on average | |
| 3 | psychicPsycho Cut fairyMoonblasticeAurora Beam | 2.067 | 100% | 7.0 s 2.0 charged | 52% HP left on average | |
| 4 | darkBite darkDark PulsegrassPower Whip | 1.950 | 100% | 7.0 s 2.0 charged | 49% HP left on average | |
| 5 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 1.927 | 100% | 6.0 s 2.0 charged | 48% HP left on average | |
| 6 | flyingPeck fairyDazzling GleamfightingAura Sphere | 1.888 | 100% | 6.0 s 2.0 charged | 47% HP left on average | |
| 7 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 1.880 | 100% | 6.0 s 2.0 charged | 47% HP left on average | |
| 8 | icePowder Snow iceBlizzardiceIcicle Spear | 1.880 | 100% | 6.0 s 2.0 charged | 47% HP left on average | |
| 9 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 1.876 | 100% | 7.0 s 2.0 charged | 47% HP left on average | |
| 10 | psychicConfusion fairyDazzling GleamfightingAura Sphere | 1.871 | 100% | 7.0 s 2.0 charged | 47% HP left on average | |
| 11 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.806 | 100% | 7.0 s 2.0 charged | 45% HP left on average | |
| 12 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 1.791 | 100% | 8.0 s 2.0 charged | 44% HP left on average | |
| 13 | fairyCharm fairyMoonblastfairyDisarming Voice | 1.780 | 100% | 8.0 s 1.0 charged | 44% HP left on average | |
| 14 | fairyGeomancy fairyMoonblastfightingClose Combat | 1.776 | 100% | 7.0 s 2.0 charged | 44% HP left on average | |
| 15 | psychicConfusion fairyDazzling GleamsteelDoom Desire | 1.766 | 100% | 7.0 s 2.0 charged | 43% HP left on average | |
| 16 | steelMetal Claw fairyMoonblaststeelBehemoth Bash | 1.753 | 100% | 8.0 s 2.0 charged | 43% HP left on average | |
| 17 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.752 | 100% | 7.0 s 2.0 charged | 43% HP left on average | |
| 18 | bugFury Cutter bugX-ScissorflyingAerial Ace | 1.750 | 100% | 6.0 s 2.0 charged | 43% HP left on average | |
| 19 | dragonDragon Breath dragonOutragedragonTwister | 1.717 | 100% | 6.0 s 2.0 charged | 42% HP left on average | |
| 20 | dragonDragon Tail dragonOutragegroundEarthquake | 1.706 | 100% | 8.5 s 2.0 charged | 41% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.