Shadow Dragonair counters
dragonDragon-type Female Grunt · slot 2Grunt
CP
3,824
Attack
303.3
x1.2 Shadow
Defense
153.2
x0.83 Shadow
HP
103
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Dragon Breath / Aqua Tail
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw fairyPlay RoughghostShadow Ball | 4.355 | 100% | 8.0 s 2.0 charged | 77% HP left on average | |
| 2 | grassBullet Seed fairyDazzling GleamfairyNature's Madness | 2.415 | 100% | 7.0 s 2.0 charged | 59% HP left on average | |
| 3 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 2.338 | 100% | 8.0 s 2.0 charged | 57% HP left on average | |
| 4 | fairyCharm fairyMoonblastfairyDisarming Voice | 2.293 | 100% | 8.0 s 1.0 charged | 56% HP left on average | |
| 5 | psychicPsycho Cut fairyMoonblasticeAurora Beam | 2.287 | 100% | 7.0 s 2.0 charged | 56% HP left on average | |
| 6 | fairyGeomancy fairyMoonblastfightingClose Combat | 2.190 | 100% | 7.0 s 2.0 charged | 54% HP left on average | |
| 7 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 2.154 | 100% | 6.0 s 2.0 charged | 54% HP left on average | |
| 8 | darkBite darkDark PulsegrassPower Whip | 2.122 | 100% | 7.0 s 2.0 charged | 53% HP left on average | |
| 9 | flyingPeck fairyDazzling GleamfightingAura Sphere | 2.094 | 100% | 6.0 s 2.0 charged | 52% HP left on average | |
| 10 | electricThunder Shock fightingSuperpowersteelFlash Cannon | 2.089 | 100% | 6.0 s 2.0 charged | 52% HP left on average | |
| 11 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 2.086 | 100% | 7.0 s 2.0 charged | 52% HP left on average | |
| 12 | icePowder Snow iceBlizzardiceIcicle Spear | 2.048 | 100% | 6.0 s 2.0 charged | 51% HP left on average | |
| 13 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.044 | 100% | 6.0 s 2.0 charged | 51% HP left on average | |
| 14 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.043 | 100% | 6.0 s 2.0 charged | 51% HP left on average | |
| 15 | psychicConfusion fairyDazzling GleamfightingAura Sphere | 2.030 | 100% | 7.0 s 2.0 charged | 51% HP left on average | |
| 16 | dragonDragon Breath dragonDragon ClawghostShadow Force | 2.008 | 100% | 7.5 s 2.0 charged | 50% HP left on average | |
| 17 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.979 | 100% | 7.0 s 2.0 charged | 49% HP left on average | |
| 18 | psychicConfusion fairyDazzling GleamsteelDoom Desire | 1.971 | 100% | 7.0 s 2.0 charged | 49% HP left on average | |
| 19 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.938 | 100% | 7.0 s 2.0 charged | 48% HP left on average | |
| 20 | iceIce Fang fairyMoonblastfightingClose Combat | 1.922 | 100% | 7.5 s 1.0 charged | 48% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.