Shadow Dragonair counters
dragonDragon-type Female Grunt ยท slot 2Grunt
CP
3,824
Attack
303.3
x1.2 Shadow
Defense
153.2
x0.83 Shadow
HP
103
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingClose CombatfightingSecret Sword | 4.499 | 100% | 5.6 s 1.3 charged | 67% HP left on average | |
| 2 | bugFury Cutter bugX-ScissorflyingAerial Ace | 4.490 | 100% | 5.6 s 1.3 charged | 68% HP left on average | |
| 3 | dragonDragon Breath dragonOutragedragonTwister | 4.295 | 100% | 5.6 s 1.3 charged | 67% HP left on average | |
| 4 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 4.188 | 100% | 5.6 s 1.3 charged | 68% HP left on average | |
| 5 | bugFury Cutter steelMagnet BombbugX-Scissor | 4.188 | 100% | 5.6 s 1.3 charged | 68% HP left on average | |
| 6 | bugFury Cutter steelMagnet BombbugX-Scissor | 4.188 | 100% | 5.6 s 1.3 charged | 68% HP left on average | |
| 7 | bugFury Cutter steelMagnet BombbugX-Scissor | 4.188 | 100% | 5.6 s 1.3 charged | 68% HP left on average | |
| 8 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 4.063 | 100% | 5.6 s 1.3 charged | 63% HP left on average | |
| 9 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 4.021 | 100% | 5.6 s 1.3 charged | 67% HP left on average | |
| 10 | normalScratch iceIce PunchfairyPlay Rough | 3.986 | 100% | 5.6 s 1.3 charged | 66% HP left on average | |
| 11 | steelMetal Sound steelMagnet BombsteelFlash Cannon | 3.873 | 88% | 5.4 s 1.1 charged | 60% HP left on average | |
| 12 | fireIncinerate psychicPsyshockfireHeat Wave | 3.763 | 88% | 5.4 s 1.1 charged | 59% HP left on average | |
| 13 | dragonDragon Breath dragonDragon ClawflyingAir Cutter | 3.577 | 88% | 5.4 s 1.1 charged | 57% HP left on average | |
| 14 | bugFury Cutter fightingSacred SwordbugX-Scissor | 3.565 | 100% | 5.0 s 1.1 charged | 69% HP left on average | |
| 15 | icePowder Snow iceBlizzardiceIcicle Spear | 3.456 | 100% | 5.6 s 1.3 charged | 65% HP left on average | |
| 16 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 3.416 | 100% | 5.7 s 1.3 charged | 65% HP left on average | |
| 17 | normalScratch iceIce PunchfairyPlay Rough | 3.349 | 100% | 5.6 s 1.3 charged | 60% HP left on average | |
| 18 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 3.324 | 100% | 5.0 s 1.1 charged | 65% HP left on average | |
| 19 | icePowder Snow iceBlizzardiceIce Punch | 3.269 | 100% | 5.6 s 1.3 charged | 64% HP left on average | |
| 20 | ghostShadow Claw fairyPlay RoughghostShadow Ball | 3.099 | 100% | 7.6 s 1.5 charged | 56% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.