Shadow Dragonair counters
dragonDragon-type Female Grunt · slot 2Grunt
CP
3,824
Attack
303.3
x1.2 Shadow
Defense
153.2
x0.83 Shadow
HP
103
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Iron Tail / Wrap
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin steelIron HeadrockStone Edge | 7.280 | 100% | 8.0 s 1.0 charged | 86% HP left on average | |
| 2 | normalQuick Attack psychicPsyshockfightingFocus Blast | 7.222 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 3 | iceIce Fang fairyMoonblastfightingClose Combat | 7.000 | 100% | 7.0 s 0.0 charged | 86% HP left on average | |
| 4 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 6.917 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 5 | fightingLow Kick fightingClose CombatfightingSecret Sword | 6.741 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 6 | fireIncinerate groundEarth PowerfireOverheat | 6.680 | 100% | 8.0 s 1.0 charged | 85% HP left on average | |
| 7 | electricThunder Shock fightingAura SphereghostShadow Ball | 6.667 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 8 | bugFury Cutter bugX-ScissorflyingAerial Ace | 6.625 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 9 | electricThunder Shock fightingSuperpowersteelFlash Cannon | 6.306 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 10 | dragonDragon Breath dragonOutragedragonTwister | 6.267 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 11 | fireFire Spin steelIron HeadrockStone Edge | 6.067 | 100% | 8.0 s 1.0 charged | 84% HP left on average | |
| 12 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 6.000 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 13 | normalScratch psychicPsyshockfireBlast Burn | 5.889 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 14 | steelMetal Sound steelMagnet BombsteelFlash Cannon | 5.857 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 15 | fireIncinerate psychicPsyshockfireHeat Wave | 5.767 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 16 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 5.704 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 17 | bugFury Cutter steelMagnet BombbugX-Scissor | 5.704 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 18 | bugFury Cutter steelMagnet BombbugX-Scissor | 5.704 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 19 | bugFury Cutter steelMagnet BombbugX-Scissor | 5.704 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 20 | dragonDragon Breath dragonOutragedragonTwister | 5.697 | 100% | 5.5 s 1.0 charged | 82% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.