Shadow Dragonair counters
dragonDragon-type Female Grunt · slot 2Grunt
CP
3,824
Attack
303.3
x1.2 Shadow
Defense
153.2
x0.83 Shadow
HP
103
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Dragon Breath / Aqua Tail
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw fairyPlay RoughghostShadow Ball | 4.226 | 100% | 8.0 s 2.0 charged | 76% HP left on average | |
| 2 | grassBullet Seed fairyDazzling GleamfairyNature's Madness | 2.303 | 100% | 7.0 s 2.0 charged | 57% HP left on average | |
| 3 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 2.211 | 100% | 8.0 s 2.0 charged | 55% HP left on average | |
| 4 | fairyCharm fairyMoonblastfairyDisarming Voice | 2.197 | 100% | 8.0 s 1.0 charged | 54% HP left on average | |
| 5 | psychicPsycho Cut fairyMoonblasticeAurora Beam | 2.175 | 100% | 7.0 s 2.0 charged | 54% HP left on average | |
| 6 | darkBite darkDark PulsegrassPower Whip | 2.040 | 100% | 7.0 s 2.0 charged | 51% HP left on average | |
| 7 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 2.037 | 100% | 6.0 s 2.0 charged | 51% HP left on average | |
| 8 | flyingPeck fairyDazzling GleamfightingAura Sphere | 1.989 | 100% | 6.0 s 2.0 charged | 50% HP left on average | |
| 9 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 1.979 | 100% | 7.0 s 2.0 charged | 49% HP left on average | |
| 10 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 1.956 | 100% | 6.0 s 2.0 charged | 49% HP left on average | |
| 11 | icePowder Snow iceBlizzardiceIcicle Spear | 1.953 | 100% | 6.0 s 2.0 charged | 49% HP left on average | |
| 12 | psychicConfusion fairyDazzling GleamfightingAura Sphere | 1.950 | 100% | 7.0 s 2.0 charged | 49% HP left on average | |
| 13 | dragonDragon Breath dragonDragon ClawghostShadow Force | 1.929 | 100% | 7.5 s 2.0 charged | 48% HP left on average | |
| 14 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.896 | 100% | 7.0 s 2.0 charged | 47% HP left on average | |
| 15 | fairyGeomancy fairyMoonblastfightingClose Combat | 1.876 | 100% | 7.0 s 2.0 charged | 47% HP left on average | |
| 16 | psychicConfusion fairyDazzling GleamsteelDoom Desire | 1.875 | 100% | 7.0 s 2.0 charged | 47% HP left on average | |
| 17 | electricThunder Shock fightingSuperpowersteelFlash Cannon | 1.861 | 100% | 7.0 s 2.0 charged | 46% HP left on average | |
| 18 | iceIce Fang fairyMoonblastfightingClose Combat | 1.846 | 100% | 7.5 s 1.0 charged | 46% HP left on average | |
| 19 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.838 | 100% | 7.0 s 2.0 charged | 46% HP left on average | |
| 20 | bugFury Cutter bugX-ScissorflyingAerial Ace | 1.828 | 100% | 6.0 s 2.0 charged | 45% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.