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PoGoBud
Raid Hour · YveltalNext · 20h 58m

Shadow Snorlax counters

normalDecoy Female Grunt · slot 3Grunt
CP
6,925
Attack
349.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
208

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Psywave / Earthquake

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
5.059
100%9.0 s
1.0 charged
80% HP left on average
2
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
4.119
100%7.5 s
1.0 charged
76% HP left on average
3
Pangoro
fightingLow Kick
fightingClose CombatdarkNight Slash
4.042
100%6.5 s
1.0 charged
75% HP left on average
4
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
3.880
100%5.5 s
1.0 charged
74% HP left on average
5
Galarian Articuno
psychicConfusion
flyingBrave BirdflyingFly
3.875
100%8.5 s
1.0 charged
74% HP left on average
6
Shadow Darkrai
darkSucker Punch
fightingFocus BlastdarkDark Pulse
3.738
100%7.5 s
1.0 charged
73% HP left on average
7
Shadow Honchkrow
flyingPeck
flyingBrave BirddarkDark Pulse
3.589
100%7.5 s
1.0 charged
72% HP left on average
8
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingDynamic Punch
3.589
100%7.5 s
1.0 charged
72% HP left on average
9
Shadow Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
3.373
100%9.0 s
1.0 charged
70% HP left on average
10
Shadow Latios
dragonDragon Breath
fightingAura SpherepsychicLuster Purge
3.308
100%7.0 s
1.0 charged
70% HP left on average
11
Shadow Dragonite
dragonDragon Breath
fightingSuperpowerdragonDraco Meteor
3.133
100%5.5 s
1.0 charged
68% HP left on average
12
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
3.089
100%7.5 s
1.0 charged
68% HP left on average
13
Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
3.000
100%8.5 s
1.0 charged
67% HP left on average
14
Shadow Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
3.000
100%8.5 s
1.0 charged
67% HP left on average
15
Kyurem (Black)
dragonDragon Tail
iceFreeze ShockiceBlizzard
2.907
100%8.0 s
1.0 charged
66% HP left on average
16
Shadow Cacturne
darkSucker Punch
fightingDynamic PunchdarkPayback
2.804
100%7.5 s
1.0 charged
64% HP left on average
17
Shadow Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
2.629
100%7.5 s
1.0 charged
62% HP left on average
18
Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
2.567
100%6.5 s
1.0 charged
61% HP left on average
19
Shadow Ho-Oh
fireIncinerate
flyingBrave BirdfireSacred Fire++
2.560
100%8.0 s
1.0 charged
61% HP left on average
20
Shadow Rhyperior
groundMud-Slap
fightingSuperpowerrockRock Wrecker
2.478
100%8.0 s
1.0 charged
60% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.