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Shadow Snorlax counters

normalDecoy Female Grunt ยท slot 3Grunt
CP
6,925
Attack
349.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
208

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Psywave / Body Slam

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Yveltal
flyingGust
fightingFocus BlastflyingHurricane
5.436
100%11.0 s
2.0 charged
82% HP left on average
2
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
5.061
100%9.5 s
2.0 charged
80% HP left on average
3
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
5.000
100%11.0 s
2.0 charged
80% HP left on average
4
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
4.935
100%13.5 s
3.0 charged
80% HP left on average
5
Necrozma (Dusk Mane)
steelMetal Claw
steelSunsteel StrikesteelIron Head
4.487
100%11.0 s
2.0 charged
78% HP left on average
6
Zarude
darkBite
grassPower WhipgrassEnergy Ball
4.391
100%14.0 s
4.0 charged
77% HP left on average
7
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
4.381
100%12.0 s
4.0 charged
77% HP left on average
8
Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
4.239
100%14.0 s
4.0 charged
76% HP left on average
9
Pangoro
fightingLow Kick
fightingClose CombatdarkNight Slash
4.178
100%7.0 s
2.0 charged
76% HP left on average
10
Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
4.167
100%12.0 s
4.0 charged
76% HP left on average
11
Shadow Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
4.167
100%12.0 s
4.0 charged
76% HP left on average
12
Bisharp
darkSnarl
fightingFocus BlastdarkDark Pulse
4.143
100%10.0 s
2.0 charged
76% HP left on average
13
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
4.063
100%14.5 s
4.0 charged
75% HP left on average
14
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
3.976
100%12.5 s
3.0 charged
75% HP left on average
15
Galarian Articuno
psychicConfusion
flyingBrave BirdflyingFly
3.913
100%9.0 s
2.0 charged
74% HP left on average
16
Obstagoon
fightingCounter
fightingCross ChopnormalHyper Beam
3.854
100%14.5 s
4.0 charged
74% HP left on average
17
Hoopa (Unbound)
psychicConfusion
darkDark PulsepsychicPsychic
3.732
100%11.5 s
2.0 charged
73% HP left on average
18
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
3.686
100%5.5 s
2.0 charged
73% HP left on average
19
Shadow Honchkrow
flyingPeck
flyingBrave BirddarkDark Pulse
3.679
100%8.0 s
2.0 charged
73% HP left on average
20
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingDynamic Punch
3.679
100%8.0 s
2.0 charged
73% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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