Skip to content
PoGoBud
Raid Hour · YveltalNext · 1d 2h

Shadow Snorlax counters

normalDecoy Female Grunt · slot 3Grunt
CP
6,925
Attack
349.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
208

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Lick / Heavy Slam

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Shadow Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
5.600
100%5.5 s
1.0 charged
82% HP left on average
2
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
4.667
100%8.5 s
1.0 charged
79% HP left on average
3
Pangoro
fightingLow Kick
fightingClose CombatdarkNight Slash
3.917
100%6.5 s
1.0 charged
74% HP left on average
4
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
3.760
100%5.5 s
1.0 charged
73% HP left on average
5
Ursaring
fightingCounter
fightingClose CombatnormalHyper Beam
3.750
100%8.5 s
1.0 charged
73% HP left on average
6
Shadow Ursaring
fightingCounter
fightingClose CombatnormalHyper Beam
3.750
100%8.5 s
1.0 charged
73% HP left on average
7
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingDynamic Punch
3.482
100%7.5 s
1.0 charged
71% HP left on average
8
Shadow Staraptor
flyingWing Attack
fightingClose CombatflyingBrave Bird
3.089
100%7.5 s
1.0 charged
68% HP left on average
9
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.033
100%6.5 s
1.0 charged
67% HP left on average
10
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
3.033
100%6.5 s
1.0 charged
67% HP left on average
11
Galarian Zapdos
fightingLow Kick
fightingClose CombatflyingBrave Bird
3.000
100%6.5 s
1.0 charged
67% HP left on average
12
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
3.000
100%7.5 s
1.0 charged
67% HP left on average
13
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
3.000
100%7.5 s
1.0 charged
67% HP left on average
14
Shadow Dragonite
dragonDragon Breath
fightingSuperpowerdragonDraco Meteor
2.758
100%6.0 s
1.0 charged
64% HP left on average
15
Buzzwole
fightingCounter
fightingSuperpowerbugLunge
2.686
100%7.5 s
1.0 charged
63% HP left on average
16
Shadow Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
2.557
100%7.5 s
1.0 charged
61% HP left on average
17
Machamp
fightingKarate Chop
fightingClose CombatfightingDynamic Punch
2.500
100%6.5 s
1.0 charged
60% HP left on average
18
Shadow Ho-Oh
fireIncinerate
flyingBrave BirdfireSacred Fire++
2.480
100%8.0 s
1.0 charged
60% HP left on average
19
Shadow Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
2.472
100%6.5 s
1.0 charged
60% HP left on average
20
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
2.403
100%6.5 s
1.0 charged
58% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.