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PoGoBud
Raid Hour · YveltalNext · 1d 1h

Shadow Weepinbell counters

grasspoisonDecoy Female Grunt · slot 2Grunt
CP
3,456
Attack
318.7
x1.2 Shadow
Defense
109.0
x0.83 Shadow
HP
107

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Acid / Sludge Bomb

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Weepinbell
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
10.000
100%4.5 s
1.0 charged
91% HP left on average
2
Shadow Steelix
dragonDragon Tail
groundEarthquakepsychicPsychic Fangs
10.000
100%5.0 s
1.0 charged
93% HP left on average
3
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
10.000
100%5.5 s
1.0 charged
90% HP left on average
4
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
10.000
100%6.5 s
1.0 charged
90% HP left on average
5
Steelix
dragonDragon Tail
groundEarthquakepsychicPsychic Fangs
10.000
100%8.5 s
2.0 charged
91% HP left on average
6
Aggron
dragonDragon Tail
rockMeteor BeamrockStone Edge
10.000
100%8.5 s
2.0 charged
90% HP left on average
7
Galarian Stunfisk
steelMetal Claw
groundEarthquakerockRock Slide
9.727
100%7.5 s
2.0 charged
90% HP left on average
8
Zamazenta (Crowned Shield)
iceIce Fang
steelBehemoth BashnormalGiga Impact
9.611
100%6.0 s
0.0 charged
90% HP left on average
9
Stakataka
rockRock Throw
rockStone EdgesteelFlash Cannon
9.533
100%8.0 s
1.0 charged
90% HP left on average
10
Probopass
rockRock Throw
steelMagnet BombrockRock Slide
9.467
100%8.5 s
2.0 charged
89% HP left on average
11
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
9.400
100%4.5 s
0.0 charged
89% HP left on average
12
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
8.958
100%6.5 s
1.0 charged
89% HP left on average
13
Nihilego
poisonAcid
poisonGunk ShotrockRock Slide
8.917
100%6.5 s
1.0 charged
89% HP left on average
14
Jirachi
psychicConfusion
psychicPsychicsteelDoom Desire
8.375
100%6.0 s
0.0 charged
88% HP left on average
15
Alolan Sandslash
icePowder Snow
iceBlizzardiceIce Punch
8.200
100%5.5 s
1.0 charged
88% HP left on average
16
Genesect
bugFury Cutter
normalTechno Blast (Normal)steelMagnet Bomb
7.900
100%5.5 s
1.0 charged
87% HP left on average
17
Genesect (Douse)
bugFury Cutter
steelMagnet BombbugX-Scissor
7.900
100%5.5 s
1.0 charged
87% HP left on average
18
Genesect (Shock)
bugFury Cutter
steelMagnet BombbugX-Scissor
7.900
100%5.5 s
1.0 charged
87% HP left on average
19
Lairon
steelMetal Sound
rockRock SliderockRock Tomb
7.889
100%6.5 s
1.0 charged
87% HP left on average
20
Shadow Lairon
steelMetal Sound
rockRock SliderockRock Tomb
7.889
100%6.5 s
1.0 charged
87% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.