Shadow Weepinbell counters
grasspoisonDecoy Female Grunt · slot 2Grunt
CP
3,456
Attack
318.7
x1.2 Shadow
Defense
109.0
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Acid / Seed Bomb
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 10.000 | 100% | 4.5 s 1.0 charged | 90% HP left on average | |
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 6.792 | 100% | 4.5 s 0.0 charged | 85% HP left on average | |
| 3 | bugFury Cutter rockRock BlastpoisonCross Poison | 3.972 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 4 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 3.773 | 100% | 5.0 s 1.0 charged | 73% HP left on average | |
| 5 | iceIce Fang iceIce BurniceBlizzard | 3.654 | 100% | 4.0 s 0.0 charged | 73% HP left on average | |
| 6 | bugFury Cutter rockRock BlastpoisonCross Poison | 3.575 | 100% | 5.0 s 1.0 charged | 72% HP left on average | |
| 7 | fireFire Spin fireOverheatfireFlame Charge | 3.100 | 100% | 4.5 s 0.0 charged | 68% HP left on average | |
| 8 | fireIncinerate fireOverheatfireFlame Charge | 3.100 | 100% | 5.0 s 0.0 charged | 68% HP left on average | |
| 9 | fireFire Fang fireOverheatfireFusion Flare | 3.077 | 100% | 4.0 s 0.0 charged | 68% HP left on average | |
| 10 | fireFire Fang fireOverheatfireFusion Flare | 2.909 | 100% | 5.0 s 0.0 charged | 66% HP left on average | |
| 11 | psychicConfusion psychicPsystrikepsychicPsychic | 2.783 | 100% | 4.0 s 0.0 charged | 64% HP left on average | |
| 12 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 2.783 | 100% | 5.0 s 0.0 charged | 64% HP left on average | |
| 13 | fireIncinerate fireOverheatgroundEarth Power | 2.709 | 100% | 5.0 s 0.0 charged | 63% HP left on average | |
| 14 | fireFire Spin fireOverheatflyingFly | 2.700 | 100% | 4.5 s 0.0 charged | 63% HP left on average | |
| 15 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.623 | 100% | 7.5 s 2.0 charged | 62% HP left on average | |
| 16 | fireFire Spin fireFire BlastfireFlamethrower | 2.547 | 100% | 6.0 s 1.0 charged | 61% HP left on average | |
| 17 | iceIce Fang iceAvalancheiceBlizzard | 2.543 | 100% | 5.0 s 0.0 charged | 61% HP left on average | |
| 18 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 2.494 | 100% | 6.5 s 2.0 charged | 60% HP left on average | |
| 19 | fireFire Fang fireOverheatfireFire Blast | 2.425 | 100% | 5.0 s 0.0 charged | 59% HP left on average | |
| 20 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.319 | 100% | 7.5 s 2.0 charged | 57% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.