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PoGoBud
Raid Hour · YveltalNext · 19h 46m

Shadow Bellsprout counters

grasspoisonDecoy Female Grunt · slot 1Grunt
CP
2,210
Attack
263.2
x1.2 Shadow
Defense
77.1
x0.83 Shadow
HP
91

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Vine Whip / Sludge Bomb

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Bellsprout
#PokemonMovesPowerWinsTimeResult
1
Shadow Mewtwo
psychicConfusion
psychicPsystrikepsychicPsychic
10.000
100%2.0 s
0.0 charged
91% HP left on average
2
Shadow Typhlosion
fireIncinerate
fireOverheatfireBlast Burn
10.000
100%2.5 s
0.0 charged
93% HP left on average
3
Shadow Houndoom
fireIncinerate
fireFire BlastfireFlamethrower
10.000
100%2.5 s
0.0 charged
91% HP left on average
4
Shadow Ho-Oh
fireIncinerate
flyingBrave BirdfireSacred Fire++
10.000
100%2.5 s
0.0 charged
97% HP left on average
5
Darmanitan (Standard)
fireIncinerate
fireOverheatpsychicPsychic
10.000
100%2.5 s
0.0 charged
92% HP left on average
6
Shadow Darmanitan (Standard)
fireIncinerate
fireOverheatpsychicPsychic
10.000
100%2.5 s
0.0 charged
91% HP left on average
7
Shadow Charizard
fireFire Spin
fireOverheatfireBlast Burn
10.000
100%3.0 s
0.0 charged
93% HP left on average
8
Arcanine
fireFire Fang
fireFire BlastfireFlamethrower
10.000
100%3.0 s
0.0 charged
90% HP left on average
9
Moltres
fireFire Spin
fireOverheatflyingFly
10.000
100%3.0 s
0.0 charged
95% HP left on average
10
Shadow Moltres
fireFire Spin
fireOverheatflyingFly
10.000
100%3.0 s
0.0 charged
94% HP left on average
11
Entei
fireFire Fang
fireOverheatfireFire Blast
10.000
100%3.0 s
0.0 charged
93% HP left on average
12
Shadow Entei
fireFire Fang
fireOverheatfireFire Blast
10.000
100%3.0 s
0.0 charged
92% HP left on average
13
Salamence
fireFire Fang
flyingFlyfireFire Blast
10.000
100%3.0 s
0.0 charged
94% HP left on average
14
Shadow Salamence
fireFire Fang
flyingFlyfireFire Blast
10.000
100%3.0 s
0.0 charged
94% HP left on average
15
Magmortar
fireFire Spin
fireFire BlastfireFire Punch
10.000
100%3.0 s
0.0 charged
91% HP left on average
16
Heatran
fireFire Spin
fireFire BlastfireFlamethrower
10.000
100%3.0 s
0.0 charged
95% HP left on average
17
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
10.000
100%3.0 s
0.0 charged
94% HP left on average
18
Crobat
flyingGust
flyingAir CutterpoisonSludge Bomb
10.000
100%4.0 s
0.0 charged
93% HP left on average
19
Shadow Crobat
flyingGust
flyingAir CutterpoisonSludge Bomb
10.000
100%4.0 s
0.0 charged
91% HP left on average
20
Celebi
psychicConfusion
psychicPsychicnormalHyper Beam
10.000
100%4.0 s
0.0 charged
90% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.