Shadow Tyranitar counters
You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Breath / Stone Edge
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyGeomancy fightingClose CombatfairyMoonblast | 6.083 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 2 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 5.966 | 100% | 7.5 s 2.0 charged | 83% HP left on average | |
| 3 | flyingPeck fightingAura SpherefairyDazzling Gleam | 5.933 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 4 | fairyFairy Wind steelGigaton HammersteelFlash Cannon | 5.742 | 100% | 9.0 s 2.0 charged | 83% HP left on average | |
| 5 | waterWaterfall waterHydro CannonfairyMoonblast | 4.778 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 6 | waterWater Gun fairyMoonblastwaterHydro Pump | 4.758 | 100% | 9.5 s 2.0 charged | 79% HP left on average | |
| 7 | electricThunder Shock fightingSuperpowerfightingDynamic Punch | 4.680 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 8 | fairyFairy Wind fairyDazzling GleamgrassGrass Knot | 4.528 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 9 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 4.528 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 10 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 4.023 | 100% | 7.5 s 2.0 charged | 75% HP left on average | |
| 11 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.950 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 12 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.950 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 13 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.950 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 14 | bugFury Cutter waterTechno Blast (Water)steelMagnet Bomb | 3.950 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 15 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.950 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 16 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 3.917 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 17 | fairyCharm steelMeteor MashfairyMoonblast | 3.731 | 100% | 10.0 s 2.0 charged | 73% HP left on average | |
| 18 | ghostAstonish fightingFocus BlastfairyMoonblast | 3.651 | 100% | 8.5 s 2.0 charged | 73% HP left on average | |
| 19 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 3.583 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 20 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 3.527 | 100% | 10.5 s 2.0 charged | 72% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.