Shadow Tyranitar counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Breath / Crunch
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock fightingSuperpowerfightingDynamic Punch | 4.680 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 2 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.950 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 3 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.950 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 4 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.950 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 5 | bugFury Cutter waterTechno Blast (Water)steelMagnet Bomb | 3.950 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 6 | bugFury Cutter steelMagnet BombbugX-Scissor | 3.950 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 7 | psychicPsywave fightingSuperpowergroundEarthquake | 3.211 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 8 | icePowder Snow fightingSuperpowericeAvalanche | 3.040 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 9 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.984 | 100% | 5.0 s 1.0 charged | 66% HP left on average | |
| 10 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.686 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 11 | groundMud Shot fightingSuperpowergroundEarthquake | 2.629 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 12 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.629 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 13 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 2.567 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 14 | fightingLow Kick fightingFocus BlastfightingBrick Break | 2.310 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 15 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.300 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 16 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 2.225 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 17 | fightingLow Kick fightingClose CombatfightingSacred Sword | 2.200 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 18 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 2.100 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 19 | flyingPeck fightingSuperpowerdarkFoul Play | 2.000 | 100% | 5.5 s 1.0 charged | 50% HP left on average | |
| 20 | fightingLow Kick fightingClose CombatfightingSacred Sword | 1.925 | 100% | 5.5 s 1.0 charged | 48% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.