Skip to content
PoGoBud

Shadow Tyranitar counters

rockdarkCliff ยท slot 3Leader
CP
9,103
Attack
482.7
x1.2 Shadow
Defense
241.3
x0.83 Shadow
HP
147

You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Dragon Breath / Stone Edge

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Tyranitar
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
4.080
100%5.5 s
1.0 charged
75% HP left on average
2
Xerneas
fairyGeomancy
fightingClose CombatfairyMoonblast
3.958
100%6.5 s
1.0 charged
75% HP left on average
3
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
3.396
100%6.5 s
1.0 charged
71% HP left on average
4
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
2.264
100%5.0 s
1.0 charged
56% HP left on average
5
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
2.153
100%6.5 s
1.0 charged
54% HP left on average
6
Celebi
grassMagical Leaf
fightingAura SpheregrassLeaf Storm
2.083
100%6.5 s
1.0 charged
52% HP left on average
7
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
2.037
100%5.5 s
1.0 charged
51% HP left on average
8
Rhyperior
groundMud-Slap
fightingSuperpowergroundEarthquake
2.021
100%6.5 s
1.0 charged
51% HP left on average
9
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
2.010
100%5.5 s
1.0 charged
50% HP left on average
10
Landorus (Therian)
groundMud Shot
fightingSuperpowergroundEarthquake
2.000
100%5.5 s
1.0 charged
50% HP left on average
11
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
2.000
100%5.5 s
1.0 charged
50% HP left on average
12
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.940
100%6.5 s
1.0 charged
48% HP left on average
13
Shadow Scizor
steelBullet Punch
steelIron HeadbugX-Scissor
1.889
100%6.5 s
1.0 charged
47% HP left on average
14
Perrserker
steelMetal Sound
fightingClose CombatsteelIron Head
1.889
100%6.5 s
1.0 charged
47% HP left on average
15
Shadow Raikou
electricThunder Shock
fightingAura SphereelectricWild Charge
1.800
100%5.5 s
1.0 charged
44% HP left on average
16
Shadow Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
1.778
100%5.5 s
1.0 charged
44% HP left on average
17
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
1.741
100%6.5 s
1.0 charged
43% HP left on average
18
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
1.722
100%5.5 s
1.0 charged
42% HP left on average
19
Pangoro
fightingKarate Chop
fightingClose CombatsteelIron Head
1.690
100%5.5 s
1.0 charged
41% HP left on average
20
Raikou
electricVolt Switch
fightingAura SphereelectricWild Charge
1.688
100%6.5 s
1.0 charged
41% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme