Shadow Tyranitar counters
You 1 shield, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Breath / Brutal Swing
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock fightingSuperpowerfightingDynamic Punch | 4.435 | 100% | 6.0 s 2.0 charged | 77% HP left on average | |
| 2 | fairyGeomancy fightingClose CombatfairyMoonblast | 4.222 | 100% | 7.0 s 2.0 charged | 76% HP left on average | |
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 3.622 | 100% | 7.0 s 2.0 charged | 72% HP left on average | |
| 4 | fairyCharm fightingAura SpherefairyDazzling Gleam | 3.605 | 100% | 8.5 s 2.0 charged | 72% HP left on average | |
| 5 | waterWaterfall waterHydro CannonfairyMoonblast | 3.465 | 100% | 8.5 s 2.0 charged | 71% HP left on average | |
| 6 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 3.311 | 100% | 7.0 s 2.0 charged | 70% HP left on average | |
| 7 | fightingLow Kick fairyPlay RoughfairyDraining Kiss | 3.189 | 100% | 8.0 s 2.0 charged | 69% HP left on average | |
| 8 | darkSnarl fightingClose CombatfairyPlay Rough | 2.893 | 100% | 7.0 s 2.0 charged | 65% HP left on average | |
| 9 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 2.878 | 100% | 9.5 s 2.0 charged | 65% HP left on average | |
| 10 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 2.661 | 100% | 7.0 s 2.0 charged | 62% HP left on average | |
| 11 | fairyFairy Wind fairyDazzling GleamgrassGrass Knot | 2.660 | 100% | 8.0 s 2.0 charged | 62% HP left on average | |
| 12 | fightingLow Kick fightingFocus BlaststeelIron Head | 2.652 | 100% | 8.0 s 2.0 charged | 62% HP left on average | |
| 13 | fightingLow Kick bugMegahorngroundHigh Horsepower | 2.453 | 100% | 8.0 s 2.0 charged | 59% HP left on average | |
| 14 | waterWaterfall waterHydro CannonwaterHydro Pump | 2.313 | 100% | 7.0 s 2.0 charged | 57% HP left on average | |
| 15 | darkSnarl fightingClose CombatfairyPlay Rough | 2.282 | 100% | 8.5 s 2.0 charged | 56% HP left on average | |
| 16 | grassMagical Leaf fightingAura SpheregrassLeaf Storm | 2.244 | 100% | 7.0 s 2.0 charged | 55% HP left on average | |
| 17 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.233 | 100% | 5.0 s 2.0 charged | 55% HP left on average | |
| 18 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.233 | 100% | 6.0 s 2.0 charged | 55% HP left on average | |
| 19 | bugFury Cutter steelIron HeadbugX-Scissor | 2.230 | 100% | 7.5 s 2.0 charged | 55% HP left on average | |
| 20 | electricVolt Switch fairyDazzling GleamfairyNature's Madness | 2.230 | 100% | 9.0 s 2.0 charged | 55% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.