Shadow Tyranitar counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Breath / Brutal Swing
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingKarate Chop fightingClose CombatfightingCross Chop | 1.841 | 100% | 4.5 s 1.0 charged | 46% HP left on average | |
| 2 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 1.373 | 100% | 8.0 s 2.0 charged | 27% HP left on average | |
| 3 | fairyGeomancy fightingClose CombatfairyMoonblast | 1.258 | 100% | 7.0 s 2.0 charged | 21% HP left on average | |
| 4 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.244 | 100% | 7.0 s 2.0 charged | 20% HP left on average | |
| 5 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 1.238 | 100% | 8.0 s 2.0 charged | 19% HP left on average | |
| 6 | fightingLow Kick fairyPlay RoughfairyDraining Kiss | 1.216 | 100% | 8.0 s 2.0 charged | 18% HP left on average | |
| 7 | fairyCharm fightingAura SpherefairyDazzling Gleam | 1.157 | 100% | 8.5 s 2.0 charged | 14% HP left on average | |
| 8 | fightingLow Kick fightingFocus BlaststeelIron Head | 1.074 | 100% | 8.0 s 2.0 charged | 7% HP left on average | |
| 9 | waterWaterfall waterHydro CannonfairyMoonblast | 1.035 | 100% | 8.5 s 2.0 charged | 3% HP left on average | |
| 10 | fairyFairy Wind fairyDazzling GleamgroundEarth Power | 0.980 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 11 | waterWater Gun fairyMoonblastwaterHydro Pump | 0.959 | 0% | 11.0 s 2.0 charged | 0% HP left on average | |
| 12 | grassBullet Seed grassSolar BeambugMegahorn | 0.952 | 0% | 8.5 s 2.0 charged | 0% HP left on average | |
| 13 | fairyFairy Wind fairyMoonblastgrassPetal Blizzard | 0.939 | 0% | 11.0 s 3.0 charged | 0% HP left on average | |
| 14 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 0.884 | 0% | 6.5 s 2.0 charged | 0% HP left on average | |
| 15 | grassVine Whip grassPower WhipgrassEnergy Ball | 0.884 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 16 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 0.857 | 0% | 11.0 s 3.0 charged | 0% HP left on average | |
| 17 | ghostShadow Claw fairyPlay RoughelectricThunder | 0.721 | 0% | 11.0 s 3.0 charged | 0% HP left on average | |
| 18 | fightingCounter fightingClose CombatfightingDynamic Punch | 0.653 | 0% | 7.0 s 1.0 charged | 0% HP left on average | |
| 19 | fightingForce Palm fightingDynamic PunchfightingFocus Blast | 0.612 | 0% | 5.0 s 1.0 charged | 0% HP left on average | |
| 20 | fightingCounter fightingClose CombatfightingCross Chop | 0.544 | 0% | 5.0 s 0.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.