Shadow Gallade counters
psychicfightingCliff ยท slot 3Leader
CP
7,313
Attack
456.5
x1.2 Shadow
Defense
228.2
x0.83 Shadow
HP
112
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Its movesetAny of 16 (averaged)Confusion / Close CombatLow Kick / Close CombatCharm / Close CombatPsycho Cut / Close CombatConfusion / PsychicLow Kick / PsychicCharm / PsychicPsycho Cut / PsychicConfusion / Leaf BladeLow Kick / Leaf BladeCharm / Leaf BladePsycho Cut / Leaf BladeConfusion / Sacred SwordLow Kick / Sacred SwordCharm / Sacred SwordPsycho Cut / Sacred Sword
Best counters against Confusion / Sacred Sword
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut flyingBrave BirdflyingFly | 3.875 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 2 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 2.625 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 3 | dragonDragon Tail flyingAeroblast++flyingFly | 2.471 | 100% | 6.5 s 2.0 charged | 60% HP left on average | |
| 4 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 2.268 | 100% | 5.5 s 1.0 charged | 56% HP left on average | |
| 5 | ghostShadow Claw ghostShadow BallfairyMoonblast | 2.089 | 100% | 7.5 s 2.0 charged | 52% HP left on average | |
| 6 | dragonDragon Tail flyingAeroblast++flyingFly | 2.079 | 100% | 6.5 s 2.0 charged | 52% HP left on average | |
| 7 | flyingWing Attack flyingAir CutterfireOverheat | 1.909 | 100% | 5.5 s 1.0 charged | 48% HP left on average | |
| 8 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 1.898 | 100% | 5.5 s 1.0 charged | 47% HP left on average | |
| 9 | flyingPeck flyingDrill PeckdarkDark Pulse | 1.868 | 100% | 5.5 s 1.0 charged | 46% HP left on average | |
| 10 | psychicPsycho Cut ghostMoongeist BeamdragonOutrage | 1.837 | 100% | 7.5 s 2.0 charged | 46% HP left on average | |
| 11 | ghostShadow Claw waterHydro CannonwaterHydro Pump | 1.816 | 100% | 5.5 s 1.0 charged | 45% HP left on average | |
| 12 | flyingPeck flyingBeak BlastflyingDrill Peck | 1.686 | 100% | 5.5 s 1.0 charged | 41% HP left on average | |
| 13 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 1.651 | 100% | 7.5 s 2.0 charged | 39% HP left on average | |
| 14 | flyingWing Attack flyingAir CutterfireOverheat | 1.615 | 100% | 5.5 s 1.0 charged | 38% HP left on average | |
| 15 | psychicConfusion fairyMoonblastpsychicFuture Sight | 1.582 | 100% | 9.5 s 2.0 charged | 37% HP left on average | |
| 16 | psychicConfusion fairyMoonblastpsychicFuture Sight | 1.510 | 100% | 7.5 s 2.0 charged | 34% HP left on average | |
| 17 | electricThunder Shock electricWild ChargeelectricThunder | 1.491 | 100% | 5.5 s 1.0 charged | 33% HP left on average | |
| 18 | flyingPeck flyingBeak BlastflyingDrill Peck | 1.410 | 100% | 5.5 s 1.0 charged | 29% HP left on average | |
| 19 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.379 | 100% | 7.5 s 2.0 charged | 27% HP left on average | |
| 20 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 1.372 | 100% | 7.5 s 2.0 charged | 27% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.