Shadow Gallade counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Confusion / Leaf Blade
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 2.625 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 2 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 2.268 | 100% | 5.5 s 1.0 charged | 56% HP left on average | |
| 3 | dragonDragon Tail flyingAeroblast++flyingFly | 1.981 | 100% | 6.5 s 2.0 charged | 50% HP left on average | |
| 4 | flyingWing Attack flyingAir CutterfireOverheat | 1.909 | 100% | 5.5 s 1.0 charged | 48% HP left on average | |
| 5 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 1.898 | 100% | 5.5 s 1.0 charged | 47% HP left on average | |
| 6 | flyingPeck flyingDrill PeckdarkDark Pulse | 1.868 | 100% | 5.5 s 1.0 charged | 46% HP left on average | |
| 7 | ghostShadow Claw waterHydro CannonwaterHydro Pump | 1.816 | 100% | 5.5 s 1.0 charged | 45% HP left on average | |
| 8 | steelMetal Sound darkDark PulsesteelIron Head | 1.733 | 100% | 8.5 s 2.0 charged | 42% HP left on average | |
| 9 | fireFire Spin steelIron HeadgrassSolar Beam | 1.696 | 100% | 7.5 s 2.0 charged | 41% HP left on average | |
| 10 | grassVine Whip grassPower WhipgrassEnergy Ball | 1.691 | 100% | 7.5 s 2.0 charged | 41% HP left on average | |
| 11 | flyingPeck flyingBeak BlastflyingDrill Peck | 1.686 | 100% | 5.5 s 1.0 charged | 41% HP left on average | |
| 12 | dragonDragon Tail flyingAeroblast++flyingFly | 1.667 | 100% | 6.5 s 2.0 charged | 40% HP left on average | |
| 13 | flyingWing Attack flyingBrave BirdflyingFly | 1.617 | 100% | 6.5 s 2.0 charged | 38% HP left on average | |
| 14 | flyingWing Attack flyingAir CutterfireOverheat | 1.615 | 100% | 5.5 s 1.0 charged | 38% HP left on average | |
| 15 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.600 | 100% | 7.5 s 2.0 charged | 38% HP left on average | |
| 16 | psychicConfusion fairyDazzling GleamsteelDoom Desire | 1.570 | 100% | 7.5 s 2.0 charged | 36% HP left on average | |
| 17 | fireFire Spin fireFire BlaststeelIron Head | 1.567 | 100% | 7.5 s 2.0 charged | 36% HP left on average | |
| 18 | flyingGust flyingHurricaneflyingOblivion Wing | 1.553 | 100% | 7.5 s 2.0 charged | 36% HP left on average | |
| 19 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.521 | 100% | 7.5 s 2.0 charged | 34% HP left on average | |
| 20 | electricThunder Shock electricWild ChargeelectricThunder | 1.491 | 100% | 5.5 s 1.0 charged | 33% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.