Shadow Gallade counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Charm / Close Combat
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin fireFire BlaststeelIron Head | 4.178 | 100% | 8.0 s 1.0 charged | 76% HP left on average | |
| 2 | poisonAcid poisonGunk ShotpoisonSludge Bomb | 3.567 | 100% | 7.5 s 1.0 charged | 72% HP left on average | |
| 3 | fireFire Spin fireFire BlaststeelIron Head | 3.418 | 100% | 8.0 s 1.0 charged | 71% HP left on average | |
| 4 | psychicConfusion fireV-createfireOverheat | 3.350 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 5 | flyingWing Attack flyingAir CutterfireOverheat | 3.294 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 6 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 3.214 | 100% | 6.5 s 1.0 charged | 69% HP left on average | |
| 7 | fireEmber ghostShadow BallghostNight Shade | 3.157 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 8 | steelMetal Sound flyingDrill PeckwaterHydro Cannon | 3.123 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 9 | ghostShadow Claw steelMeteor MashsteelFlash Cannon | 3.071 | 100% | 6.5 s 1.0 charged | 67% HP left on average | |
| 10 | ghostHex ghostShadow BallfireBlast Burn | 3.044 | 100% | 6.5 s 1.0 charged | 67% HP left on average | |
| 11 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 2.954 | 100% | 8.0 s 1.0 charged | 66% HP left on average | |
| 12 | fireFire Spin steelIron HeadgrassSolar Beam | 2.925 | 100% | 8.0 s 1.0 charged | 66% HP left on average | |
| 13 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 2.925 | 100% | 8.5 s 1.0 charged | 66% HP left on average | |
| 14 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 2.800 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 15 | fairyFairy Wind fairyPlay RoughsteelGigaton Hammer | 2.781 | 100% | 7.5 s 1.0 charged | 64% HP left on average | |
| 16 | flyingWing Attack flyingFlyflyingSky Attack | 2.735 | 100% | 6.5 s 1.0 charged | 63% HP left on average | |
| 17 | ghostShadow Claw steelMeteor MashsteelFlash Cannon | 2.688 | 100% | 6.5 s 1.0 charged | 63% HP left on average | |
| 18 | electricCharge Beam fairyDazzling GleamsteelDoom Desire | 2.680 | 100% | 8.0 s 1.0 charged | 63% HP left on average | |
| 19 | flyingWing Attack flyingAir CutterfireOverheat | 2.667 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 20 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 2.633 | 100% | 7.5 s 1.0 charged | 62% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.