Shadow Gallade counters
You 1 shield, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail flyingAeroblast++flyingFly | 5.784 | 100% | 6.6 s 1.5 charged | 79% HP left on average | |
| 2 | ghostShadow Claw ghostShadow BallfairyMoonblast | 4.633 | 100% | 7.5 s 1.5 charged | 72% HP left on average | |
| 3 | fireFire Spin steelIron HeadgrassSolar Beam | 4.334 | 100% | 8.2 s 1.8 charged | 70% HP left on average | |
| 4 | ghostShadow Claw steelMeteor MashsteelFlash Cannon | 4.176 | 100% | 6.5 s 1.4 charged | 71% HP left on average | |
| 5 | flyingWing Attack flyingFlydarkPayback | 4.019 | 100% | 6.5 s 1.4 charged | 62% HP left on average | |
| 6 | steelMetal Claw darkDark PulsesteelIron Head | 4.006 | 75% | 7.9 s 1.3 charged | 51% HP left on average | |
| 7 | ghostShadow Claw steelSunsteel StrikesteelIron Head | 3.934 | 100% | 7.5 s 1.4 charged | 69% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 3.773 | 100% | 7.3 s 1.5 charged | 65% HP left on average | |
| 9 | grassVine Whip grassPower WhipgrassEnergy Ball | 3.701 | 100% | 7.5 s 1.4 charged | 55% HP left on average | |
| 10 | psychicConfusion fairyDazzling GleamsteelDoom Desire | 3.667 | 100% | 8.4 s 1.9 charged | 66% HP left on average | |
| 11 | ghostAstonish ghostShadow BalldarkDark Pulse | 3.492 | 75% | 7.7 s 1.4 charged | 48% HP left on average | |
| 12 | darkSucker Punch flyingHurricanedarkDark Pulse | 3.456 | 100% | 7.5 s 1.4 charged | 58% HP left on average | |
| 13 | ghostShadow Claw steelMeteor MashsteelFlash Cannon | 3.399 | 100% | 6.5 s 1.4 charged | 65% HP left on average | |
| 14 | psychicConfusion fairyMoonblastpsychicFuture Sight | 3.247 | 100% | 8.4 s 1.9 charged | 65% HP left on average | |
| 15 | ghostShadow Claw fairyDazzling GleamfireOverheat | 3.240 | 100% | 7.5 s 1.5 charged | 66% HP left on average | |
| 16 | fireFire Spin fireFire BlaststeelIron Head | 2.994 | 100% | 8.2 s 1.8 charged | 56% HP left on average | |
| 17 | dragonDragon Breath darkBrutal SwingdarkCrunch | 2.920 | 50% | 6.7 s 1.3 charged | 39% HP left on average | |
| 18 | dragonDragon Breath flyingFlydarkDark Pulse | 2.898 | 75% | 6.1 s 1.3 charged | 44% HP left on average | |
| 19 | darkSucker Punch ghostShadow BalldarkFoul Play | 2.864 | 75% | 6.4 s 1.0 charged | 40% HP left on average | |
| 20 | dragonDragon Breath psychicLuster PurgedragonDragon Claw | 2.757 | 100% | 7.3 s 1.5 charged | 53% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.