Shadow Gallade counters
psychicfightingCliff ยท slot 3Leader
CP
7,313
Attack
456.5
x1.2 Shadow
Defense
228.2
x0.83 Shadow
HP
112
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Its movesetAny of 16 (averaged)Confusion / Close CombatLow Kick / Close CombatCharm / Close CombatPsycho Cut / Close CombatConfusion / PsychicLow Kick / PsychicCharm / PsychicPsycho Cut / PsychicConfusion / Leaf BladeLow Kick / Leaf BladeCharm / Leaf BladePsycho Cut / Leaf BladeConfusion / Sacred SwordLow Kick / Sacred SwordCharm / Sacred SwordPsycho Cut / Sacred Sword
Best counters against Psycho Cut / Close Combat
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut flyingBrave BirdflyingFly | 5.143 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 2 | ghostShadow Claw fairyDazzling GleamfireOverheat | 4.643 | 100% | 7.5 s 1.0 charged | 78% HP left on average | |
| 3 | normalQuick Attack fireV-createfireOverheat | 4.643 | 100% | 7.5 s 1.0 charged | 78% HP left on average | |
| 4 | ghostShadow Claw ghostShadow BallfairyMoonblast | 4.633 | 100% | 7.5 s 1.0 charged | 78% HP left on average | |
| 5 | psychicPsycho Cut ghostMoongeist BeamdragonOutrage | 4.167 | 100% | 7.5 s 1.0 charged | 76% HP left on average | |
| 6 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 3.857 | 100% | 7.5 s 1.0 charged | 74% HP left on average | |
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 3.156 | 100% | 7.5 s 1.0 charged | 68% HP left on average | |
| 8 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 3.156 | 100% | 7.5 s 1.0 charged | 68% HP left on average | |
| 9 | flyingPeck fairyDazzling GleamflyingAerial Ace | 2.883 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 10 | dragonDragon Tail flyingAeroblast++flyingFly | 2.183 | 100% | 6.5 s 2.0 charged | 54% HP left on average | |
| 11 | dragonDragon Tail flyingAeroblast++flyingFly | 1.915 | 100% | 6.5 s 2.0 charged | 48% HP left on average | |
| 12 | ghostShadow Claw ghostShadow BallfairyPlay Rough | 1.871 | 100% | 7.5 s 1.0 charged | 47% HP left on average | |
| 13 | ghostAstonish ghostShadow BallpsychicPsychic | 1.354 | 100% | 8.5 s 2.0 charged | 26% HP left on average | |
| 14 | psychicConfusion fairyMoonblastpsychicFuture Sight | 1.318 | 100% | 11.0 s 2.0 charged | 24% HP left on average | |
| 15 | ghostHex ghostShadow BallghostOminous Wind | 1.220 | 100% | 6.5 s 2.0 charged | 18% HP left on average | |
| 16 | psychicConfusion fairyMoonblastpsychicFuture Sight | 1.167 | 100% | 8.5 s 2.0 charged | 14% HP left on average | |
| 17 | ghostHex ghostShadow BallfireBlast Burn | 1.162 | 100% | 6.5 s 2.0 charged | 14% HP left on average | |
| 18 | ghostAstonish fairyMoonblastfairyNature's Madness | 1.134 | 100% | 8.5 s 2.0 charged | 12% HP left on average | |
| 19 | ghostHex ghostShadow BallwaterSurf | 1.127 | 100% | 6.5 s 2.0 charged | 11% HP left on average | |
| 20 | ghostHex ghostPoltergeistghostShadow Ball | 1.109 | 100% | 6.5 s 2.0 charged | 10% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.