Shadow Gallade counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Psycho Cut / Leaf Blade
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.584 | 100% | 7.5 s 2.0 charged | 37% HP left on average | |
| 2 | flyingWing Attack flyingBrave BirdflyingFly | 1.514 | 100% | 6.5 s 2.0 charged | 34% HP left on average | |
| 3 | fireFire Spin fireFire BlaststeelIron Head | 1.509 | 100% | 8.5 s 2.0 charged | 34% HP left on average | |
| 4 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 1.463 | 100% | 7.5 s 2.0 charged | 32% HP left on average | |
| 5 | darkSucker Punch flyingHurricanedarkDark Pulse | 1.387 | 100% | 7.5 s 2.0 charged | 28% HP left on average | |
| 6 | ghostShadow Claw steelMeteor MashsteelFlash Cannon | 1.380 | 100% | 6.5 s 2.0 charged | 28% HP left on average | |
| 7 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.369 | 100% | 8.5 s 2.0 charged | 27% HP left on average | |
| 8 | ghostShadow Claw steelSunsteel StrikesteelIron Head | 1.365 | 100% | 7.5 s 2.0 charged | 27% HP left on average | |
| 9 | psychicConfusion fairyDazzling GleamsteelDoom Desire | 1.346 | 100% | 8.5 s 2.0 charged | 26% HP left on average | |
| 10 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.345 | 100% | 7.5 s 2.0 charged | 26% HP left on average | |
| 11 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 1.314 | 100% | 8.0 s 2.0 charged | 24% HP left on average | |
| 12 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 1.314 | 100% | 8.0 s 2.0 charged | 24% HP left on average | |
| 13 | bugFury Cutter iceTechno Blast (Ice)steelMagnet Bomb | 1.314 | 100% | 8.0 s 2.0 charged | 24% HP left on average | |
| 14 | bugFury Cutter waterTechno Blast (Water)steelMagnet Bomb | 1.314 | 100% | 8.0 s 2.0 charged | 24% HP left on average | |
| 15 | bugFury Cutter electricTechno Blast (Electric)steelMagnet Bomb | 1.314 | 100% | 8.0 s 2.0 charged | 24% HP left on average | |
| 16 | fireFire Spin fireFire BlaststeelIron Head | 1.283 | 100% | 8.5 s 2.0 charged | 22% HP left on average | |
| 17 | dragonDragon Breath flyingFlydarkDark Pulse | 1.269 | 100% | 7.0 s 2.0 charged | 21% HP left on average | |
| 18 | flyingWing Attack flyingFlyflyingSky Attack | 1.266 | 100% | 6.5 s 2.0 charged | 21% HP left on average | |
| 19 | psychicPsycho Cut flyingBrave BirdflyingFly | 1.256 | 100% | 5.5 s 2.0 charged | 20% HP left on average | |
| 20 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.225 | 100% | 7.5 s 2.0 charged | 18% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.