Shadow Gallade counters
psychicfightingCliff ยท slot 3Leader
CP
7,313
Attack
456.5
x1.2 Shadow
Defense
228.2
x0.83 Shadow
HP
112
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Its movesetAny of 16 (averaged)Confusion / Close CombatLow Kick / Close CombatCharm / Close CombatPsycho Cut / Close CombatConfusion / PsychicLow Kick / PsychicCharm / PsychicPsycho Cut / PsychicConfusion / Leaf BladeLow Kick / Leaf BladeCharm / Leaf BladePsycho Cut / Leaf BladeConfusion / Sacred SwordLow Kick / Sacred SwordCharm / Sacred SwordPsycho Cut / Sacred Sword
Best counters against Confusion / Sacred Sword
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut flyingBrave BirdflyingFly | 2.893 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 2 | dragonDragon Tail flyingAeroblast++flyingAeroblast | 1.583 | 100% | 11.0 s 2.0 charged | 37% HP left on average | |
| 3 | ghostShadow Claw ghostShadow BallfairyMoonblast | 1.581 | 100% | 7.5 s 2.0 charged | 37% HP left on average | |
| 4 | dragonDragon Tail flyingAeroblast++flyingFly | 1.556 | 100% | 6.5 s 2.0 charged | 36% HP left on average | |
| 5 | flyingPeck flyingDrill PeckdarkDark Pulse | 1.442 | 100% | 5.5 s 1.0 charged | 31% HP left on average | |
| 6 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 1.421 | 100% | 5.5 s 1.0 charged | 30% HP left on average | |
| 7 | ghostShadow Claw ghostMoongeist BeamdragonOutrage | 1.402 | 100% | 8.5 s 2.0 charged | 29% HP left on average | |
| 8 | flyingPeck flyingBeak BlastflyingDrill Peck | 1.263 | 100% | 5.5 s 1.0 charged | 21% HP left on average | |
| 9 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 1.246 | 100% | 7.5 s 2.0 charged | 20% HP left on average | |
| 10 | flyingWing Attack flyingAir CutterfireOverheat | 1.225 | 100% | 5.5 s 1.0 charged | 18% HP left on average | |
| 11 | psychicConfusion fairyMoonblastpsychicFuture Sight | 1.149 | 100% | 7.5 s 2.0 charged | 13% HP left on average | |
| 12 | electricThunder Shock electricWild ChargeelectricThunder | 1.135 | 100% | 5.5 s 1.0 charged | 12% HP left on average | |
| 13 | flyingPeck flyingBeak BlastflyingDrill Peck | 1.064 | 100% | 5.5 s 1.0 charged | 6% HP left on average | |
| 14 | ghostAstonish ghostShadow BallpsychicPsychic | 1.054 | 100% | 7.5 s 2.0 charged | 5% HP left on average | |
| 15 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.043 | 100% | 7.5 s 2.0 charged | 4% HP left on average | |
| 16 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 1.038 | 100% | 7.5 s 2.0 charged | 4% HP left on average | |
| 17 | flyingPeck flyingBrave BirdflyingDrill Peck | 1.016 | 100% | 5.5 s 1.0 charged | 2% HP left on average | |
| 18 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 0.991 | 0% | 6.5 s 2.0 charged | 0% HP left on average | |
| 19 | psychicConfusion fairyMoonblastpsychicFuture Sight | 0.946 | 0% | 10.5 s 3.0 charged | 0% HP left on average | |
| 20 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 0.911 | 0% | 6.5 s 2.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.