Shadow Camerupt counters
firegroundCliff ยท slot 3Leader
CP
5,192
Attack
378.9
x1.2 Shadow
Defense
163.8
x0.83 Shadow
HP
114
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Its movesetAny of 18 (averaged)Ember / EarthquakeRock Smash / EarthquakeIncinerate / EarthquakeEmber / OverheatRock Smash / OverheatIncinerate / OverheatEmber / Solar BeamRock Smash / Solar BeamIncinerate / Solar BeamEmber / Earth PowerRock Smash / Earth PowerIncinerate / Earth PowerEmber / Rock TombRock Smash / Rock TombIncinerate / Rock TombEmber / Scorching SandsRock Smash / Scorching SandsIncinerate / Scorching Sands
Best counters against Rock Smash / Rock Tomb
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut flyingBrave BirdflyingFly | 10.000 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 2 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 10.000 | 100% | 7.0 s 1.0 charged | 90% HP left on average | |
| 3 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 10.000 | 100% | 7.5 s 1.0 charged | 93% HP left on average | |
| 4 | psychicPsycho Cut ghostMoongeist BeamdragonOutrage | 10.000 | 100% | 7.5 s 1.0 charged | 91% HP left on average | |
| 5 | dragonDragon Tail waterHydro PumpgroundEarth Power | 10.000 | 100% | 8.0 s 1.0 charged | 90% HP left on average | |
| 6 | darkSucker Punch ghostShadow BallghostShadow Punch | 9.467 | 100% | 5.5 s 1.0 charged | 89% HP left on average | |
| 7 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 8.964 | 100% | 7.0 s 1.0 charged | 89% HP left on average | |
| 8 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 8.964 | 100% | 7.5 s 1.0 charged | 89% HP left on average | |
| 9 | ghostHex ghostShadow BalliceIcy Wind | 8.563 | 100% | 6.5 s 1.0 charged | 88% HP left on average | |
| 10 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 8.438 | 100% | 7.5 s 1.0 charged | 88% HP left on average | |
| 11 | dragonDragon Tail waterHydro PumpgroundEarth Power | 8.400 | 100% | 8.0 s 1.0 charged | 88% HP left on average | |
| 12 | ghostShadow Claw ghostShadow BallghostShadow Punch | 7.889 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 13 | ghostAstonish ghostShadow BallpsychicPsychic | 7.850 | 100% | 8.0 s 1.0 charged | 87% HP left on average | |
| 14 | ghostAstonish ghostShadow BalliceIcy Wind | 7.829 | 100% | 8.0 s 1.0 charged | 87% HP left on average | |
| 15 | fightingLow Kick fightingClose CombatghostShadow Ball | 7.679 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 16 | flyingPeck fightingAura SpherepsychicPsyshock | 7.417 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 17 | ghostHex ghostShadow BallfireBlast Burn | 7.393 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 18 | ghostHex waterSurfwaterBubble Beam | 7.179 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 19 | ghostShadow Claw ghostShadow BalldarkDark Pulse | 6.950 | 100% | 7.5 s 1.0 charged | 86% HP left on average | |
| 20 | ghostShadow Claw groundSand TombghostShadow Ball | 6.950 | 100% | 7.5 s 1.0 charged | 86% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.