Shadow Camerupt counters
You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Ember / Scorching Sands
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 10.000 | 100% | 5.0 s 1.0 charged | 93% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 10.000 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 10.000 | 100% | 5.0 s 1.0 charged | 93% HP left on average | |
| 4 | darkBite groundEarthquakegroundBulldoze | 10.000 | 100% | 8.0 s 2.0 charged | 91% HP left on average | |
| 5 | dragonDragon Tail waterSurfwaterAqua Tail | 9.700 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 9.684 | 100% | 8.0 s 2.0 charged | 90% HP left on average | |
| 7 | waterWater Gun waterHydro PumpwaterScald | 9.556 | 100% | 6.0 s 0.0 charged | 90% HP left on average | |
| 8 | dragonDragon Breath waterAqua TaildragonDraco Meteor | 9.300 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 9 | waterWaterfall waterOrigin PulsewaterHydro Pump | 9.200 | 100% | 4.5 s 0.0 charged | 89% HP left on average | |
| 10 | waterWaterfall waterAqua JetwaterWater Pulse | 8.875 | 100% | 4.5 s 0.0 charged | 89% HP left on average | |
| 11 | waterWater Gun waterRazor ShellrockStone Edge | 8.421 | 100% | 6.5 s 2.0 charged | 88% HP left on average | |
| 12 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 8.097 | 100% | 7.5 s 2.0 charged | 88% HP left on average | |
| 13 | waterWater Gun waterHydro PumpwaterAqua Tail | 8.040 | 100% | 6.5 s 2.0 charged | 88% HP left on average | |
| 14 | waterWaterfall waterOrigin PulsewaterHydro Pump | 7.667 | 100% | 4.5 s 0.0 charged | 87% HP left on average | |
| 15 | waterWaterfall waterHydro PumpwaterSurf | 7.405 | 100% | 7.0 s 1.0 charged | 86% HP left on average | |
| 16 | dragonDragon Breath dragonDraco MeteorrockStone Edge | 7.360 | 100% | 8.0 s 2.0 charged | 86% HP left on average | |
| 17 | groundMud Shot waterAqua JetwaterWater Pulse | 7.100 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 18 | waterWaterfall waterHydro PumpwaterAqua Tail | 6.929 | 100% | 4.5 s 0.0 charged | 86% HP left on average | |
| 19 | poisonAcid rockPower GemrockRock Slide | 6.903 | 100% | 6.5 s 2.0 charged | 86% HP left on average | |
| 20 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 6.880 | 100% | 5.5 s 1.0 charged | 85% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.