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PoGoBud

Shadow Camerupt counters

firegroundCliff ยท slot 3Leader
CP
5,192
Attack
378.9
x1.2 Shadow
Defense
163.8
x0.83 Shadow
HP
114

You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Ember / Scorching Sands

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Camerupt
#PokemonMovesPowerWinsTimeResult
1
Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
93% HP left on average
2
Shadow Palkia
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
91% HP left on average
3
Palkia (Origin)
dragonDragon Breath
waterHydro PumpwaterAqua Tail
10.000
100%5.0 s
1.0 charged
93% HP left on average
4
Volcanion
waterWater Gun
waterHydro PumpwaterScald
9.556
100%6.0 s
0.0 charged
90% HP left on average
5
Kyogre
waterWaterfall
waterOrigin PulsewaterHydro Pump
9.200
100%4.5 s
0.0 charged
89% HP left on average
6
Shadow Kabutops
waterWaterfall
waterAqua JetwaterWater Pulse
8.875
100%4.5 s
0.0 charged
89% HP left on average
7
Gyarados
dragonDragon Breath
waterHydro PumpwaterAqua Tail
8.083
100%5.0 s
1.0 charged
88% HP left on average
8
Shadow Milotic
dragonDragon Tail
waterSurfwaterAqua Tail
8.083
100%5.0 s
1.0 charged
88% HP left on average
9
Shadow Kyogre
waterWaterfall
waterOrigin PulsewaterHydro Pump
7.667
100%4.5 s
0.0 charged
87% HP left on average
10
Kabutops
groundMud Shot
waterAqua JetwaterWater Pulse
7.100
100%5.5 s
1.0 charged
86% HP left on average
11
Shadow Gyarados
waterWaterfall
waterHydro PumpwaterAqua Tail
6.929
100%4.5 s
0.0 charged
86% HP left on average
12
Latios
dragonDragon Breath
psychicLuster PurgefightingAura Sphere
6.880
100%5.5 s
1.0 charged
85% HP left on average
13
Kingdra
waterWaterfall
waterHydro PumpwaterSurf
6.833
100%6.0 s
0.0 charged
85% HP left on average
14
Shadow Kingdra
waterWaterfall
waterHydro PumpwaterSurf
6.833
100%6.0 s
0.0 charged
85% HP left on average
15
Shadow Carracosta
waterWater Gun
waterSurfwaterLiquidation
6.792
100%6.0 s
0.0 charged
85% HP left on average
16
Hisuian Samurott
darkSnarl
waterRazor ShelldarkDark Pulse
6.643
100%5.0 s
1.0 charged
85% HP left on average
17
Shadow Omastar
waterWater Gun
waterHydro PumprockRock Slide
6.542
100%6.0 s
0.0 charged
85% HP left on average
18
Keldeo
fightingLow Kick
waterAqua JetwaterHydro Pump
6.267
100%5.5 s
1.0 charged
84% HP left on average
19
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
5.933
100%5.5 s
1.0 charged
83% HP left on average
20
Shadow Swampert
groundMud Shot
waterHydro CannonwaterSurf
5.743
100%5.5 s
1.0 charged
83% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.