Shadow Galarian Weezing counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Fairy Wind / Sludge
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 2.571 | 100% | 9.5 s 3.0 charged | 61% HP left on average | |
| 2 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 2.177 | 100% | 10.0 s 1.0 charged | 54% HP left on average | |
| 3 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 1.870 | 100% | 9.0 s 1.0 charged | 47% HP left on average | |
| 4 | groundMud-Slap groundEarthquakegroundDrill Run | 1.807 | 100% | 9.5 s 1.0 charged | 45% HP left on average | |
| 5 | groundMud-Slap groundEarthquakegroundDrill Run | 1.664 | 100% | 9.5 s 1.0 charged | 40% HP left on average | |
| 6 | electricThunder Fang steelHeavy SlampsychicPsychic Fangs | 1.640 | 100% | 13.5 s 4.0 charged | 39% HP left on average | |
| 7 | steelIron Tail steelHeavy SlamrockMeteor Beam | 1.635 | 100% | 15.0 s 3.0 charged | 39% HP left on average | |
| 8 | fireFire Spin steelIron HeadpsychicPsychic Fangs | 1.539 | 100% | 13.0 s 4.0 charged | 35% HP left on average | |
| 9 | ghostHex ghostShadow BallrockPower Gem | 1.529 | 100% | 14.5 s 4.0 charged | 35% HP left on average | |
| 10 | rockRock Throw steelFlash CannonrockStone Edge | 1.459 | 100% | 16.0 s 2.0 charged | 31% HP left on average | |
| 11 | steelIron Tail steelHeavy SlamrockMeteor Beam | 1.454 | 100% | 12.0 s 2.0 charged | 31% HP left on average | |
| 12 | psychicConfusion steelDoom DesirepsychicPsychic | 1.446 | 100% | 11.0 s 2.0 charged | 31% HP left on average | |
| 13 | steelMetal Sound steelGyro BallfireOverheat | 1.433 | 100% | 14.5 s 4.0 charged | 30% HP left on average | |
| 14 | groundMud-Slap groundEarthquakerockStone Edge | 1.405 | 100% | 10.0 s 2.0 charged | 29% HP left on average | |
| 15 | groundMud-Slap groundEarthquakegroundDrill Run | 1.387 | 100% | 11.0 s 2.0 charged | 28% HP left on average | |
| 16 | psychicPsycho Cut steelIron HeadfightingSacred Sword | 1.343 | 100% | 11.5 s 4.0 charged | 26% HP left on average | |
| 17 | steelMetal Claw normalGiga ImpactfairyMoonblast | 1.331 | 100% | 14.0 s 2.0 charged | 25% HP left on average | |
| 18 | steelBullet Punch steelIron HeadgrassTrailblaze | 1.331 | 100% | 10.0 s 2.0 charged | 25% HP left on average | |
| 19 | electricThunder Fang steelHeavy SlampsychicPsychic Fangs | 1.312 | 100% | 16.5 s 5.0 charged | 24% HP left on average | |
| 20 | steelMetal Sound steelHeavy SlamrockRock Tomb | 1.291 | 100% | 14.5 s 4.0 charged | 23% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.