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PoGoBud

Shadow Galarian Weezing counters

poisonfairyCliff ยท slot 2Leader
CP
5,438
Attack
342.9
x1.2 Shadow
Defense
230.4
x0.83 Shadow
HP
109

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Fairy Wind / Brutal Swing

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Galarian Weezing
#PokemonMovesPowerWinsTimeResult
1
Zacian (Crowned Sword)
steelMetal Claw
steelBehemoth BladenormalGiga Impact
1.418
100%11.0 s
2.0 charged
29% HP left on average
2
Zamazenta (Crowned Shield)
steelMetal Claw
normalGiga ImpactfairyMoonblast
1.311
100%14.0 s
2.0 charged
24% HP left on average
3
Sylveon
normalQuick Attack
psychicPsyshockghostShadow Ball
1.190
100%11.5 s
4.0 charged
16% HP left on average
4
Togekiss
flyingPeck
psychicPsyshockfireFlamethrower
1.119
100%11.5 s
4.0 charged
11% HP left on average
5
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
1.104
100%12.5 s
4.0 charged
9% HP left on average
6
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
1.104
100%9.5 s
4.0 charged
9% HP left on average
7
Nihilego
poisonAcid
poisonGunk ShotrockRock Slide
1.014
100%13.5 s
4.0 charged
1% HP left on average
8
Mewtwo
psychicConfusion
psychicPsystrikepsychicPsychic
1.000
0%8.0 s
1.0 charged
0% HP left on average
9
Shadow Metagross
steelBullet Punch
steelFlash CannongroundEarthquake
0.954
0%8.0 s
1.0 charged
0% HP left on average
10
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
0.954
0%11.5 s
4.0 charged
0% HP left on average
11
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
0.927
0%9.5 s
3.0 charged
0% HP left on average
12
Kyurem (White)
steelSteel Wing
iceIce BurniceBlizzard
0.908
0%9.5 s
2.0 charged
0% HP left on average
13
Metagross
steelBullet Punch
steelFlash CannongroundEarthquake
0.908
0%9.5 s
2.0 charged
0% HP left on average
14
Shadow Empoleon
steelSteel Wing
steelFlash CannonwaterHydro Pump
0.908
0%9.5 s
2.0 charged
0% HP left on average
15
Shadow Scizor
steelBullet Punch
steelIron HeadgrassTrailblaze
0.890
0%9.5 s
3.0 charged
0% HP left on average
16
Meloetta (Aria)
psychicConfusion
psychicPsyshocknormalHyper Beam
0.890
0%9.5 s
3.0 charged
0% HP left on average
17
Tapu Lele
psychicConfusion
psychicPsyshockpsychicFuture Sight
0.890
0%9.5 s
3.0 charged
0% HP left on average
18
Galarian Articuno
psychicConfusion
psychicFuture SightflyingBrave Bird
0.881
0%8.0 s
1.0 charged
0% HP left on average
19
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
0.881
0%9.5 s
3.0 charged
0% HP left on average
20
Shadow Mamoswine
groundMud-Slap
groundHigh HorsepowergroundBulldoze
0.872
0%8.0 s
1.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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