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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Shadow Galarian Weezing counters

poisonfairyCliff · slot 2Leader
CP
5,438
Attack
342.9
x1.2 Shadow
Defense
230.4
x0.83 Shadow
HP
109

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Fairy Wind / Sludge

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Galarian Weezing
#PokemonMovesPowerWinsTimeResult
1
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
2.709
100%10.0 s
1.0 charged
63% HP left on average
2
Shadow Mewtwo
psychicConfusion
psychicPsystrikepsychicPsychic
2.141
100%8.0 s
1.0 charged
53% HP left on average
3
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
1.789
100%11.0 s
4.0 charged
44% HP left on average
4
Revavroom
steelMetal Sound
steelGyro BallfireOverheat
1.656
100%14.5 s
4.0 charged
40% HP left on average
5
Jirachi
psychicConfusion
steelDoom DesirepsychicPsychic
1.591
100%13.0 s
3.0 charged
37% HP left on average
6
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
1.552
100%11.0 s
2.0 charged
36% HP left on average
7
Aggron
steelMetal Sound
steelHeavy SlamrockMeteor Beam
1.528
100%14.5 s
4.0 charged
35% HP left on average
8
Doublade
psychicPsycho Cut
steelIron HeadfightingSacred Sword
1.525
100%11.5 s
4.0 charged
34% HP left on average
9
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
1.454
100%13.5 s
4.0 charged
31% HP left on average
10
Shadow Aggron
steelIron Tail
steelHeavy SlamrockMeteor Beam
1.432
100%14.5 s
2.0 charged
30% HP left on average
11
Azelf
psychicConfusion
psychicFuture SightfireFire Blast
1.430
100%10.0 s
1.0 charged
30% HP left on average
12
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
1.403
100%12.0 s
2.0 charged
29% HP left on average
13
Shadow Alakazam
psychicConfusion
psychicFuture SightpsychicPsychic
1.376
100%8.5 s
2.0 charged
27% HP left on average
14
Empoleon
steelMetal Sound
steelFlash CannonwaterHydro Cannon
1.348
100%11.5 s
4.0 charged
26% HP left on average
15
Bronzong
steelMetal Sound
psychicPsyshocksteelFlash Cannon
1.343
100%11.5 s
4.0 charged
26% HP left on average
16
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
1.336
100%14.5 s
4.0 charged
25% HP left on average
17
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
1.293
100%12.0 s
2.0 charged
23% HP left on average
18
Lairon
steelMetal Sound
steelHeavy SlamrockRock Tomb
1.292
100%14.5 s
4.0 charged
23% HP left on average
19
Forretress
electricVolt Switch
steelHeavy SlamgroundSand Tomb
1.288
100%13.5 s
4.0 charged
22% HP left on average
20
Hisuian Avalugg
icePowder Snow
rockRock SlideiceIcy Wind
1.271
100%13.5 s
4.0 charged
21% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.