Shadow Snorlax counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Zen Headbutt / Body Slam
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 1.703 | 100% | 17.0 s 3.0 charged | 41% HP left on average | |
| 2 | psychicConfusion psychicFuture SightfairyMoonblast | 1.660 | 100% | 18.0 s 3.0 charged | 40% HP left on average | |
| 3 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 1.607 | 100% | 15.0 s 3.0 charged | 38% HP left on average | |
| 4 | fightingLow Kick fightingClose CombatfightingSacred Sword | 1.604 | 100% | 10.5 s 2.0 charged | 38% HP left on average | |
| 5 | dragonDragon Breath darkBrutal SwingdarkCrunch | 1.595 | 100% | 17.5 s 4.0 charged | 37% HP left on average | |
| 6 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 1.564 | 100% | 15.0 s 3.0 charged | 36% HP left on average | |
| 7 | psychicConfusion fightingAura SpheresteelDoom Desire | 1.546 | 100% | 18.5 s 3.0 charged | 35% HP left on average | |
| 8 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 1.511 | 100% | 13.5 s 3.0 charged | 34% HP left on average | |
| 9 | ghostHex fightingFocus BlastrockPower Gem | 1.480 | 100% | 16.0 s 3.0 charged | 32% HP left on average | |
| 10 | dragonDragon Tail flyingAeroblast++flyingFly | 1.469 | 100% | 16.5 s 3.0 charged | 32% HP left on average | |
| 11 | fireFire Spin steelIron HeadgrassSolar Beam | 1.462 | 100% | 19.5 s 3.0 charged | 32% HP left on average | |
| 12 | psychicPsycho Cut psychicFuture SightdarkDark Pulse | 1.440 | 100% | 18.0 s 4.0 charged | 31% HP left on average | |
| 13 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 1.436 | 100% | 16.0 s 4.0 charged | 30% HP left on average | |
| 14 | fightingLow Kick fightingClose CombatfightingSecret Sword | 1.424 | 100% | 10.5 s 2.0 charged | 30% HP left on average | |
| 15 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 1.376 | 100% | 13.5 s 3.0 charged | 27% HP left on average | |
| 16 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 1.362 | 100% | 15.0 s 3.0 charged | 27% HP left on average | |
| 17 | dragonDragon Breath dragonDragon ClawrockAncient Power | 1.335 | 100% | 21.0 s 4.0 charged | 25% HP left on average | |
| 18 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.287 | 100% | 16.5 s 3.0 charged | 22% HP left on average | |
| 19 | normalTake Down rockStone EdgesteelFlash Cannon | 1.277 | 100% | 21.0 s 3.0 charged | 22% HP left on average | |
| 20 | icePowder Snow iceBlizzardiceIcy Wind | 1.276 | 100% | 17.0 s 3.0 charged | 22% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.