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PoGoBud

Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psywave / Superpower

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Lugia
dragonDragon Tail
flyingAeroblast++flyingFly
2.283
100%16.0 s
3.0 charged
56% HP left on average
2
Necrozma (Dawn Wings)
psychicPsycho Cut
psychicFuture SightdarkDark Pulse
1.651
100%15.0 s
3.0 charged
39% HP left on average
3
Shadow Lugia
dragonDragon Tail
flyingAeroblast++flyingFly
1.304
100%17.0 s
4.0 charged
23% HP left on average
4
Lunala
psychicConfusion
psychicFuture SightfairyMoonblast
1.300
100%18.5 s
4.0 charged
23% HP left on average
5
Shadow Giratina (Altered)
dragonDragon Breath
dragonDragon ClawrockAncient Power
0.844
0%15.5 s
4.0 charged
0% HP left on average
6
Cresselia
psychicConfusion
fairyMoonblastgrassGrass Knot
0.839
0%19.5 s
5.0 charged
0% HP left on average
7
Giratina (Altered)
dragonDragon Breath
dragonDragon ClawrockAncient Power
0.815
0%18.5 s
5.0 charged
0% HP left on average
8
Galarian Articuno
psychicPsycho Cut
flyingBrave BirdflyingFly
0.773
0%14.0 s
4.0 charged
0% HP left on average
9
Shadow Mewtwo
fightingCounter
fightingFocus BlastnormalHyper Beam
0.758
0%10.5 s
1.0 charged
0% HP left on average
10
Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
0.749
0%13.0 s
3.0 charged
0% HP left on average
11
Meloetta (Aria)
normalQuick Attack
psychicPsyshockelectricThunderbolt
0.730
0%13.0 s
4.0 charged
0% HP left on average
12
Mesprit
psychicConfusion
iceBlizzardnormalSwift
0.640
0%15.0 s
4.0 charged
0% HP left on average
13
Armarouge
fireEmber
fireHeat WavefireFlamethrower
0.635
0%13.0 s
3.0 charged
0% HP left on average
14
Shadow Cresselia
psychicPsycho Cut
psychicFuture SightfairyMoonblast
0.621
0%17.0 s
4.0 charged
0% HP left on average
15
Shadow Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
0.602
0%14.5 s
2.0 charged
0% HP left on average
16
Hoopa
psychicConfusion
psychicPsychicpsychicPsybeam
0.555
0%14.0 s
3.0 charged
0% HP left on average
17
Tapu Lele
psychicConfusion
fightingFocus BlastfairyMoonblast
0.536
0%14.0 s
3.0 charged
0% HP left on average
18
Shadow Gardevoir
fairyCharm
fairyDazzling GleampsychicSynchronoise
0.512
0%11.5 s
2.0 charged
0% HP left on average
19
Shadow Sceptile
bugFury Cutter
grassFrenzy PlantgrassLeaf Blade
0.502
0%6.0 s
2.0 charged
0% HP left on average
20
Marshadow
fightingCounter
fightingClose CombatfireFire Punch
0.502
0%8.5 s
2.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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