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PoGoBud
Raid Hour · YveltalNext · 1d 0h

Shadow Snorlax counters

normalCliff · slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psywave / Outrage

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
1.491
100%15.0 s
3.0 charged
33% HP left on average
2
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
1.176
100%15.0 s
3.0 charged
15% HP left on average
3
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
1.147
100%15.0 s
3.0 charged
13% HP left on average
4
Shadow Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
1.049
100%13.5 s
3.0 charged
5% HP left on average
5
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
1.045
100%16.0 s
4.0 charged
4% HP left on average
6
Tapu Lele
psychicConfusion
fairyMoonblastpsychicPsyshock
1.040
100%16.0 s
3.0 charged
4% HP left on average
7
Xerneas
fairyGeomancy
fightingClose CombatfairyMoonblast
0.967
0%13.5 s
3.0 charged
0% HP left on average
8
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
0.953
0%17.5 s
4.0 charged
0% HP left on average
9
Grimmsnarl
fightingLow Kick
darkDark PulsefairyPlay Rough
0.943
0%17.5 s
4.0 charged
0% HP left on average
10
Kingambit
fightingLow Kick
fightingFocus BlaststeelIron Head
0.938
0%17.5 s
4.0 charged
0% HP left on average
11
Togekiss
flyingPeck
fightingAura SpherefairyDazzling Gleam
0.796
0%13.5 s
3.0 charged
0% HP left on average
12
Florges
fairyFairy Wind
fairyMoonblastfairyDisarming Voice
0.635
0%16.0 s
3.0 charged
0% HP left on average
13
Shadow Gurdurr
fightingLow Kick
fightingBrick BreakfightingLow Sweep
0.621
0%7.0 s
1.0 charged
0% HP left on average
14
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
0.616
0%8.0 s
1.0 charged
0% HP left on average
15
Shadow Machamp
fightingCounter
fightingClose CombatfightingDynamic Punch
0.607
0%8.0 s
0.0 charged
0% HP left on average
16
Gurdurr
fightingLow Kick
fightingBrick BreakfightingLow Sweep
0.578
0%8.0 s
1.0 charged
0% HP left on average
17
Shadow Vigoroth
fightingCounter
fightingBrick BreaknormalBody Slam
0.559
0%8.5 s
2.0 charged
0% HP left on average
18
Shadow Hariyama
fightingForce Palm
fightingClose CombatfightingDynamic Punch
0.545
0%8.0 s
1.0 charged
0% HP left on average
19
Heatran
bugBug Bite
fireFire BlaststeelIron Head
0.536
0%15.5 s
2.0 charged
0% HP left on average
20
Shadow Blaziken
fightingCounter
fightingAura SpherefightingFocus Blast
0.531
0%7.0 s
0.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.