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Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psywave / Heavy Slam

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Shadow Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
3.660
100%13.5 s
3.0 charged
73% HP left on average
2
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
3.462
100%15.5 s
4.0 charged
71% HP left on average
3
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
3.375
100%17.0 s
5.0 charged
70% HP left on average
4
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
3.350
100%17.5 s
4.0 charged
70% HP left on average
5
Tyranitar
dragonDragon Breath
darkBrutal SwingdarkCrunch
3.350
100%18.0 s
5.0 charged
70% HP left on average
6
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
3.308
100%15.5 s
4.0 charged
70% HP left on average
7
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
3.162
100%21.0 s
4.0 charged
68% HP left on average
8
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
3.045
100%19.0 s
4.0 charged
67% HP left on average
9
Darkrai
darkSucker Punch
fightingFocus BlastdarkDark Pulse
3.019
100%15.5 s
4.0 charged
67% HP left on average
10
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
2.971
100%20.5 s
5.0 charged
66% HP left on average
11
Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
2.903
100%18.5 s
5.0 charged
66% HP left on average
12
Shadow Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
2.903
100%18.5 s
5.0 charged
66% HP left on average
13
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
2.871
100%13.5 s
3.0 charged
65% HP left on average
14
Hoopa (Unbound)
psychicConfusion
darkDark PulsepsychicPsychic
2.804
100%16.5 s
4.0 charged
64% HP left on average
15
Obstagoon
fightingCounter
fightingCross ChopnormalHyper Beam
2.714
100%20.0 s
4.0 charged
63% HP left on average
16
Guzzlord
dragonDragon Tail
dragonDragon ClawdarkCrunch
2.616
100%21.5 s
5.0 charged
62% HP left on average
17
Yveltal
darkSucker Punch
fightingFocus BlastdarkDark Pulse
2.547
100%17.0 s
4.0 charged
61% HP left on average
18
Shadow Hydreigon
dragonDragon Breath
dragonDragon PulsedarkBrutal Swing
2.487
100%14.5 s
3.0 charged
60% HP left on average
19
Bisharp
darkSnarl
fightingFocus BlastdarkDark Pulse
2.483
100%17.5 s
4.0 charged
60% HP left on average
20
Shadow Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
2.457
100%13.5 s
3.0 charged
59% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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